See danthaman15's 2nd tip
:P
Oh, and Awesome Blog, danthaman15.
Microsoft bought and screwed up both companies.
I don't want to see Insomniac suffer such a fate at the hands of big business.
The past and future is the best places to look to if you're a 360 fanboy. Because the present isn't offering much for the 360.
@3.2
It's called the ''all'' section.
Halo 3, Gears 2, and Forza 3.....yes.
Crackdown and Fable 2....not really.
I think they're a bad influence.
1) Not an exclusive
2) Alan Wake looks like Luigi's Mansion with guns (Could be a good thing, could be a bad thing)
3) A good rental
4) Good
5) *Facepalm* They outline why it disqualifies in their own details
6) Good
7) Not an Exclusive
8) Stealth for noobs. Automatic lock-on headshots to everyone in the room. (See E3 footage)
9) The first was pretty fun, but facepalm @ it's lock on in MP.
10) Good
2010 is looking to be a de...
Look at this post:
"Just spent 2 hours with Uncharted 2. Surprised it only does 720p"
How about....
"Just spent 5 hours on ODST (Completely finished it). Surprised it only plays in 640p (And without AA)" ...?
I guess it's a measly 60GB for $100, 120GB for $150, or no memory at all.
The Xbox 360 just got that much less appealing.
I can't even count how many games were ''only on Xbox and PC'' that ended up on other platforms.
Not bad for a PS3 game in the US. Could still be better.
I can't wait to see World Wide sales.
We need more strict boundaries than that!
How about hardware sales from September-December?
:D
....but It shouldn't.
I mean, come on. The Ps3 is cheaper, has a load of exclusive games this year, and they don't charge you $50 for P2P online play and Twitter.
But I had to save my $$ for Uncharted 2. :/
Best deal of the year.
Thanks for the old news, thegamereviews.com.
What other incomplete games can we compare to complete ones?
Ummmm.....
''plays like a dream''
-Games Radar
''the run-and-gun action is butter smooth''
-Gamepro
''fast yet smooth enough to cope with the chaos of multiplayer gaming''
-CVG
''Movement is smooth''
-Play magazine (UK)
''what elevated the game from being simply very good to genuinely fantastic was how natural controlling Nathan felt''
-play.tm
.....sluggish controls? I smell a website...
Remember that? Of course you don't, you blocked that RIGHT out of your PS3 hating memory.
Simply create animations for each direction she takes:
*Dress closes in on legs when going up
*Dress moves back when she goes forward
*Dress moves forward when she goes back
(And one where it goes above her waist when she's going down, lololololol)
You don't have to add a freaking advanced physics engine for ONE ARTICLE OF FREAKING CLOTHING.