Because developers rarely push PC power to its limits, since they are often just ports of console titles. Pretty common sense. Take skyrim, on a maxed out PC, with an ENB mod and high resolution texture packs, it pretty much shits on anything you can play on PS3.
Even if they have somehow tapped some extra 10% or whatever out of the PS3, it still would operate at a fraction of the computing power of modern PCs.
That said, you don't have to worry abo...
It's pretty obvious/funny how you guys get jerked around by the "blogosphere", which is actually Sony and M$ P.R. people masquerading as "journalists".....no ne of you will likely be able to tell the console versions apart come the final release...and if you can it will only be slight. I'm agreeing with anyone who says "who gives a sh*t"....I own all three consoles (well me and my roommates anyway)
Oh, and I just want to add that if this...
So please cite the data you are basing these comments off of... apparently the PS3 is the best example of taking full advantage of the hardware....how so? So the xbox/wii doesn't take full advantage of its hardware and the PS3 does? Somehow developers are able to squeeze more efficiency out of 8 SPEs than a traditional processor?
Sounds like you own a PS3 - and you're a fandoosh..
Yeah, sorry to troll here but whoever wrote this is a f**king idiot. I mean, we invested in the consoles, the library, etc. Who knows if the next systems are going to be back. compat...
Also, they are JUST finally hitting their stride in terms of development utilization of the current gen. Now he wants to start over again - with no doubt higher priced consoles, games, etc.
I have a tip for the author of this article - become a PC gamer - you can decide w...
yeah, we aren't going to see any amazing enhanced graphics past what has already been done on PS3...this is just developer hype to the clueless masses who will think "WOW, I'll be at the cutting edge of computing!"...