Yeah because Bethesda is known for innovation and pushing boundaries. They for sure haven't stagnated and rested on their laurels for the last fourteen years. This is going to be an even bigger disaster than the No Man's Sky launch, except Bethesda is not gonna fix anything and instead is just going to rely on the modding community to do it.
Paying more to secure supply is not anticompetitive. It's just good business.
It's a huge positive to anyone looking to buy an xbox. It's absolutely ludicrous to blame microsoft for sony's shortage, they are just making sure they have the supply to meet their customer bases demand.
Okay? What's your point? It's nothing but a positive for us, the end user.
I'd also like to add that I don't care if sony implements it or not, I don't even own a playstation. So I don't know why you're comparing rpcs3 against sony like it's some kind of zinger. lmao
If you only expect it for large/popular releases, it'd be much less of a clusterf*** for sony and the end user (not all games being supported, average user not knowing what specific games will be supported) if they just remastered ps3 "blockbusters&quo...
Playable performance is subjective, sub 20fps with crazy frame hitching and texture errors is not playable to me or many others. Which is exactly how almost every game I've tried (that's not one of the popular titles they've worked on specifically for a long time) has ran.
The open source community hasn't really done anything besides getting a handful of the most popular games to run as they should. They haven't solved anything, the overwhelming majority of ps3 titles on rpcs3 just don't run or if they do they run like absolute garbage and it's not even worth playing them.
Emulating ps3 games on x86 architecture is very difficult. There still isn't a good ps3 emulator on PC (the article states 65% of ps3 games are playable on rpcs3 but maybe only 5% of those run without gamebreaking bugs/issues), emulating ps4 games is less of a hassle and that should tell you something. Even if Sony did create a ps3 emu for the ps5 it wouldn't be a one size fits all solution, devs used different techniques/used the cell architecture differently depending on the game. S...
The bubble system was legitimately terrible. Any user with opinions that weren't in line with the community hivemind lost their ability to expose their views, leading to nothing but a sitewide echo chamber.