I'm not too surprised that *somebody* likes the game, but I never thought anyone would call it the best FF ever.
I guess we just have completely different opinions, as I thought that the story(or at least the writing of it) was bad and the voice acting OK at best.
it's still a wonderfully well produced game. The game structure for storytelling is off, the content might be limited, and really it doesn't bring much to the table, but that said, the moment to moment combat just feels right and the environments have so much attention put into them(which explains why there aren't that many environments).
I feel like I'm the only one really pumped for metrico, I've been looking forward to this game for about a year now. getting it "free" on day one is awesome.
I got it on PC and did not get the appeal. But it's free, you better try it out and see for yourself
I wouldn't call it horrible, I quite liked it, but the novelty of the tracks wore off quite fast, a bit like battlefield levolution (except better).
The first time I got to the spot where all the manholes explode one after the other in front of you is one of my best gaming memories.
even a motorstorm: PR HD remaster would be good enough for me, I just want to have people to play online :(
Maybe I'm interpreting too far, but I'm assuming that it'll be possible to explore the whole world and it'll be MMO-y à la Destiny. The assumption comes from the characters joining mid-battle and the zoom-out at the end
yeah, I don't mind it too much though. Coming out of farcry 3 all I wanted was more camps to attack and it looks like this will bring bigger and better ones.
I'm not a fan of the bait throwing though, I preferred trying to get into the right angle to shoot cage open in FC3. It's quite pokemon-y to throw a thing a have a animal appear out of nowhere
it's actually without L1, R1, L3, and R3. I tried using the back touch and that didn't seem to do anything. It's a game you should play on PS4.
Edit: just read the article apparently sprint and spells are mapped to the directional pad and front touch screen
I was not a big fan either, the boss fights just killed it for me.
I must admit, that I found the exploration quite entertaining, and if the final game has a lot of it, I might actually get it.
I wouldn't be surprised, they make very story oriented games. In the case of those, watching them actually can be a substitute to playing them. Particularly for telltale games.
I really believe this an interesting discussion to have, but not right now. Right now is the time to insult phil fish...
this score would have been my verdict when I first played it, but now i realize that I'm playing it at least once a week, even if it's just a couple of tries. The replay value complaint kinda goes away.
videogamer is a very personality focused outlet, that's why they'll organized chats with people, I'm sure many viewers would be interested in that.
I'm also under the impression that most of their business is done through youtube, they'll just have articles to post their videos in.
Thanks for the video anyway, it got me more interested. I just won't get it any time soon, it still looks quite rough.
That was actually really frustrating to watch... The player never does what I as a spectator want to see.
Oh a man in the distance? let's chop a tree
oh first contact with a wild man? better go to sleep
just cut down a tree? let's not pick up the wood
hungry and there's rabbit everywhere? don't try and hunt them
sooo frustrating!
that's exactly the problem with sonic, there hasn't been enough new characters!
/s
I'm a bit disappointed by the game to. Maybe it's my fault for expecting another game on the level of bastion. The combat just feels out of the control of the player, there isn't really any good way to avoid damage, it's all about killing before getting killed. The fun part of the combat is actually gearing up for it, once in a fight, I find it quite bland.
The game looks really good and will surely be really good, but I just can't stand the trailer. I hate this cut every two seconds type of footage. Also there barely was any gameplay
yeah, I'm giving a chance to drive club just because evolution made it. otherwise I wouldn't be too interested.
motorstorm: PR might be my favorite PS3 game, it's just so much fun!
Did you really like the battle system? I thought the idea was cool, but it was missing an additional layer of strategy, it ended up being very same-y against every opponent. I think that just being able to place characters on the field would have made a big difference, getting all your characters hit by AoEs because they all stuck together was too frustrating.