...>the< best in so many different levels.
Cool story bro...HAHAHAHAHAHAHAHAHA.
No, its the worst RE ever created.
Its a completely brainless TPS with a horrible camera, clunky controls, horrible hit detection, medicore combat&upgrade system, awful level design and the story&soundtrack is soo COD orientied its laughable...I get blasted from one explosion right to the next explosion.
Man, its a damn corridor shooter...wake the fuck up.
Tremendous...our master is back in the hood 4 good.
U4 desperately needs the MP concept from U2.
U3 is just..I dont know, a fancy whacky COD rip-off.
I havent seen one game in this generation that changed so much from one to another.
U3 MP was lame&cheap since the start, no doubt about that.
CODism to the fullest, Im playing U2 despite the 1.05 disaster.
U3 is just for some COD kindergarten crews which prefer flashy things.
ND clearly dropped the ball with this shit.
I would call it U3:Among Gaymals, U3:AmongCODfabrication or U3:AmongCasuals.
Looks like a mass-product, how trash should be looking.
And my retail RE6 buy will satisfy Crapcom.
Its OK.
Halo 5 comes not before 2013.
No surprise there, M$ continues to ruin gaming.
Nice, a 15fps hack&slash.
What a mess, we should boykott this or buy it the second hand way.
LOL...suprise, suprise.
Crapcom can keep their bland sold out RE action game.
No, because from RE2 camera I never got headache.
No, because R4 even RE5 controls were slick compared to this fussy mess.
No, my aim is dead on but bullets go throw opponents, this never happened before in a RE game.
No, I will always prefer knife fights or >visible< weapon upgrades than lame WWF move&a upgrade system with non-visible effect on characters.
No, RE was never a straight forward corridor game.
RE6 is trash, plain and sim...