This is so old, who re-posted this? This was shown about 2 1/2 years ago or maybe 3 years ago.
That is magnifico as well as awesome.
To show you guys that it is better than that last video of that guy flailing about. Here's a Dev demostration, to show the new 1:1 movement as well as some gestures. I don't know how to get articles approved so maybe someone can get it posted.
http://www.youtube.com/watc...
Things one must consider when watching this video. You can not play this game properly if you don't calibrate it for your height and wing span. In other words your 4'11 friend can not pass the controllers to you and you are 6 foot. You must calibrate it to fit your wing span. Because the game is 1:1 and not gesture based anymore. This game plays much better than what is being shown.
Its not gesture based anymore, its one to one, go to thesixthaxis and read the dev interview and you will understand the game a lot more.
Sorry about that, here's the link and a quote
http://www.thesixthaxis.com...
[TSA] You’ve brought along a new build tonight.
[KG] We have. We still have a couple of months left to fine-tune.
[TSA] Do you see the guys working with Move again? How have they found the experience overall?
[KG] It’s been a positiv...
I love dev cycles and they benefited from showing it early and taking the criticism and made the game better. I can't wait to pick this one up. If you get a chance go over to Thesixthaxis and read the dev. interview, very revealing.
Its not going to work in bright light, that is already known, Dr. Marks already shown this to kotaku around GDC time, and besides no one playes in bright lights any way. Gamespot wasn't able to show off socom 4 move because of their direct bright lights on the PSeye. Kinect will suffer the same problem. Direct bright lights will mess up the contrast and distort the sphere.
It looks pretty good to me, I don't know what the OPM talking about.
In this video a Sony Producer is showing head tracking working in GT5 at the 33sec and 1:13 mark its looks pretty cool. I just wish in the design meeting they would have went the Dr. Marks method of lean left or right, instead of turning your head left or right. Reason being, I can still with lean as the method keep my eye on the screen. Turning the head is a natural thing to do but it also takes your ey...
My problem with these so-called reviews of 3D is their never any reservations made i.e. this game is a work in progress. I would prefer for them to wait until the game is in beta or close to release before all these assumptions of I hated it or I loved it, save your money ect... Just too early to cast judgement on any stereoscopic 3D game until it is ready for retail.
No, its on the list of retro titles to be patched.
People often forget the eye is tracking you also via Head tracking. Hence the video showing the player ducking moving side to side dodging incoming fire. Notice in the shoot video, the arrows queue into which direction to "move".
The problem with people playing this game, they don't understand the PSeye is tracking you. To avoid incoming attacks you must lean to the left or the right. It was explained by the dev on the psblog a few months back.
In every comparison since E3 of last year, those who do comparison automatically forget or just ignorant to the fact that the PS3 also uses the PSeye which could do 2d style kinectic games, and yes it does use voice recognition and has been for over a year with Singstar. The PS3 solution is 2 part not one.
MicroWave get it?
He's the same guy on GT Bonus round who said none of the current systems can do 3D the right way and boom KZ3D according to the people who played it is exceptional. Even convinced me to go down the path of 3DTV.
ZeroCool, I just want you to know that I'm a gamer and I don't mind motion controls at all. It's not infringing on me whatsoever. I see the PS Move as a great input device, because it has it foot in both camps Wii and Natal. In your article you only say its like the Wii which is untrue.
This game is cold booty in the month of December.
Where have you guys been IWaggle3D did a video P.I.P. so you can see his hands and the game at the same time and you will how wonderful it is.
http://www.youtube.com/watc...