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Gago

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CRank: 5Score: 12520

because despite its 6 - 8 hr length its a innovative and well made game

5711d ago 6 agree0 disagreeView comment

im the exactly the same way

5711d ago 0 agree1 disagreeView comment

without Itagaki..

5711d ago 2 agree0 disagreeView comment

and i don't care about alpha protocal

5712d ago 2 agree0 disagreeView comment

don't tell people what and what not to buy

i think your just butthurt cause a game you don't like is doing so successful, further fueling your nerd rage lol

5712d ago 7 agree1 disagreeView comment

im pretty sure KZ3 uses largely the same engine as KZ2, with some modifications like lighting, less input lag, effects

and im pretty sure its using that exact same AA tech as KZ2, which was QAA, thats equivalent to 2X MSAA with some blur on textures as a drawback

idk, can you post a source confirming MLAA, cuz i really don't think its useing it

5712d ago 0 agree1 disagreeView comment

OMG that title made me laugh so much

i think everyone at some point has wanted to burn down gamestop lol

5712d ago 5 agree0 disagreeView comment

@above dude

http://www.eurogamer.net/ar...

at 00:14

360- 30 fps
ps3- 18 fps

DF: "The key difference seems to be that the Xbox 360 goes for a conventional capped 30FPS, double-buffer approach (losing v-sync when dropping under the target frame-rate in order to maintain fluidity) whereas the PS3 game employs t...

5712d ago 0 agree1 disagreeView comment

In KZ2 and in this video there are clearly jagges on the walls, stairs, and parts of the ground

pretty distracting, but a minor blight on a great looking game

5712d ago 2 agree6 disagreeView comment

so im very happy to hear the commentator say that there is alot less

#2, the game looks great, just needs some more AA cuz the jagges are very noticeable on the ground in parts of mesh surfaces and on stairs

#3 it seems as if the KZ3 devs have been playing Call of Duty, cuz the way the scores pops up in the middle of the screen is just like COD4/MW2, and it takes a less (more realistic) amount of bullets to kill any enemy

5712d ago 4 agree2 disagreeView comment

the game plays itself for you, everything is automatic

no wonder it sold like shit

I had rather get Castlevania and Vanquish (which i did)

5712d ago 25 agree1 disagreeView comment

also: this article is pathetic damage control

5712d ago 1 agree8 disagreeView comment

lol

5712d ago 0 agree0 disagreeView comment

ps3 is triple buffered = no screen tear, but slightly more input lag

360 is double buffered = some screen tear, but slightly more responsive, and higher fps

and no the fps difference was more than .5

5712d ago 5 agree11 disagreeView comment

the only difference its that the ps3 version is v-synced so no screen tear at all

but the 360 version isn't so it has slightly more responsive controls and higher average framerate

5712d ago 9 agree3 disagreeView comment

And make a proper sequel to the masterpiece they apprently forgot about

5713d ago 10 agree7 disagreeView comment

im gonna pick up Vanquish instead

5714d ago 7 agree16 disagreeView comment

the whole its a 4 hours game BS is being blown out of proportion

5714d ago 8 agree4 disagreeView comment

daaamn

5714d ago 8 agree1 disagreeView comment

one of the best trailers and games this gen

5714d ago 2 agree1 disagreeView comment