I didn't think the story was awkward. jumping around in time allowed QD to reveal plot information in the manner most suited to generate the player's emotional reaction.
Also, this game is great, and I felt it accomplished its goals, but the audience for a game like this is outside of the mainstream or traditional games. If anything, I think the mixed reviews come from disagreements among critics on how exactly to rate this game.
I didn't think the story was awkward. jumping around in time allowed QD to reveal plot information in the manner most suited to generate the player's emotional reaction.
Also, this game is great, and I felt it accomplished its goals, but the audience for a game like this is outside of the mainstream or traditional games. If anything, I think the mixed reviews come from disagreements among critics on how exactly to rate this game.