It still wont stop then.....
Steam got hacked too.
Orange colored Xbox confirmed :)
Ultimolu is right.
SE may be full of really talented developers atm, but SE got serious issues with planning their development processes.
And why would that be?
If you dont have anything to backup your argument, then il politely have to ask to get your butt to the open zone, so i can show you what real arguments are.
Most sony fanboys only want to hear themselves talking, they post something, and they hope that someone else repeats it after them.
They cant go into discussion without swearing and whining, i tried to have many discussions with ps3 fanboys, and all they do is insulting.
What Omega said, is that you can only blame SE.
They develop the game, they are at stake, the delay is their fault, and no one else's.
Had SE planned their development cycle better, we would all have played it by the end of 2008.
Lol so true.
that picture looks vaguely familiar :)
Is this article based on the conclusion i made in a post ? :)
See people, this is how rumors are made.
*evil grin*
lol at this article, that blog writer must be really desperate.
They may have said they started on it already, but that doesnt mean that they didnt always start localizing before the jap product was completed.
On the other hand, people also complain when a game is worked on for a short time only, now at least we can expect a quality game right ?
Hmmm, japanese ps3 exclusive version end 2009, and english version in 2010.
Seeing how past Final fantasy's always took about a year to be localized, it seems that the 360 version of FF13 does not cause any delay for the ps3 version whatsoever.
Amen.
I laugh when people say stuff like, omgeh, the ue3 engine is the suck, because of the animation and stuff, ignorant bunch.
Also the updates made gears 2 run better, and look better then its predecessor.
Bioware also already stated that Mass effect 2 has no pop ins or lag like the previous one did.
This is also thanks to the updates applied to the unreal engine.
Sony never helped out epic games, why would epic games need help with their own engine ?
Is the other way around, developers couldn't pull off to get the unreal engine running on the ps3.
Epic themselves proved with Unreal tournament that the unreal engine is optimized for the ps3.
For most developers the complexity of the ps3 was enough pain already, a complex engine on top of it made it quite a hassle to develop UE3 games on the ps3.
E3 is coming, last years updates to the Ue3 on E3 where pretty underwhelming, hopefully they will make it up this year, and show some awesome updates.
The games i mentioned have kickass gfx.
Also, i didnt mention game sales, i mentioned the licenses that Epic sold to game developer studio's.
To Epic, the Unreal engine is a success, Epic wont say to themselves, oh our engine is such a fail because we made loads of cash with it.
Instead Epic will say to themselves, we had some pretty good success with our engine, now lets improve it further to ensure a steady incoming in the future as well.
But hey...
The krogan arent the most peace loving bunch out there :D.
They make the klingons look like wimps.
Even tho awesome games where released on the unreal engine 3:
Mass effect 1 + 2
Gears of war 1 + 2
Unreal tournament.
The unreal engine indeed didnt deliver for other games what it promised, having said that, Epic still earned buttloads of cash with the unreal engine 3.
This is not a ps3 article.
Then i respond in my defense with,
Have you seen Geow2, Forza2, fable 2, Doa4.
What do those titles makes you feel like ?
Ok, then now you know what i think when i read the titles you listed.
So like i said, come with some backup when you make bold arguments like that, or go to the open zone.