We'll make the Journey

EraGamer

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CRank: 5Score: 5770

The gameplay reveal of Cyberpunk 2077. I still watch it from start to end from time to time.

2610d ago 0 agree0 disagreeView comment

Telltale and its misfortune :-(

2611d ago 0 agree0 disagreeView comment

Kaname Fujioka. His work on MH Tri and MGS Peace Walker deserves a nod for capturing the right atmostphere and tone given the limited hardware for worlds that no doubt feels memorable.

2616d ago 0 agree0 disagreeView comment

The team at Naughty Dog
I'm a fan of the worlds they are able to craft, from the steller uncharted series to the gory and gruesome Last of us

2618d ago 0 agree1 disagreeView comment

Booker DeWitt from Bioshock Infinite. You can see he's a fighter, but subtle details by the designers allude to his imperfections and the fact that he's sort of a broken man.

2620d ago 0 agree0 disagreeView comment

- "Action-adventure"

I like starting on a journey coupled with an overarching story like say the the GTA series. A game that draws you in with twist and turns and engaging combat. One with mystery, depth, challenge and even puzzle solving like say the Zelda series.

2622d ago 0 agree0 disagreeView comment

Let the Smash begin!

2624d ago 6 agree2 disagreeView comment

- "Seamless NPC/AI companion pathing, blending and transitioning animation"

This has seen improvements this gen but is still not there yet. In most titles, the main character is fitted with all the right animations and subtle details that helps them traverse the terrain in a much believable way that adds a real weight to their movement in the world. However, AI companions see very erratic movements at times, sometimes seemingly going from 0 to 60 in under a second...

2624d ago 0 agree0 disagreeView comment

I'm looking forward to see what panic button is able to pull with Doom Eternal this time around. Also I keep replaying the trailer for FE: Three houses (awesome music)

2625d ago 0 agree0 disagreeView comment

- "Immersion in open world games"

For me, this gen brought greater consistency interms of graphical fidelity, npc/object interaction and world design that worked wonders for open world titles. Looking back at say the uncharted series, its more linear and controlled level design allowed for immense amount of detail; even the way Drake interacted with the environment was quite believable. Now you look at games like RDR 2 and HZD and what they have accomplished on a ...

2625d ago 0 agree0 disagreeView comment

There was a short game included on the Over The Hedge DVD, that gave me a headhache. The movie was good though.

2625d ago 0 agree0 disagreeView comment

The Legend of Zelda: Phantom Hour Glass. I mostly had access to only handhelds growing up and that experience always stayed with me. Also GTA liberty city stories on the PSP deserves a mention.

2627d ago 0 agree0 disagreeView comment

Super Mario 3 on the Gameboy advance. My brother and I had some good times hehe.

2627d ago 0 agree0 disagreeView comment

I remember watching a walkthrough for The Last Story one time, has some definitely likable characters in imo

2628d ago 3 agree0 disagreeView comment

I'm still keeping hope this will be good, let's see how it plays out

2628d ago 0 agree0 disagreeView comment