mountain dew doesnt really care about gameplay, just that Halo people say "what? it has Halo on it? well I'll buy it!"
that's... kind of clever
and also kind of stupid(mostly just how they're acting about it, seriously, you guys aren't funny, give it up)
I hear you man, I was f'n on the website at 2:59 READY for that crap to go up
and then I hit reload, and their crappy servers cant handle all the people trying to get tokens
not even close to fair, considering I could have got the thing in the first 2 minutes, way before the 8 minute mark when they ran out
total BS, boo on you charlieoscardelta.com, boo on you.
Hot Coffee is back!
hopefully they will polish Halo 3, which seems to be improving by the DAY, more and more so that we will get the game we all deserve, at the end of September
they still have a couple weeks before production!
without Multiplayer, Bioshock is beautiful, but unlike say... Half-Life 1, just isnt... revolutionary enough to be one of the best through single player alone
it's great, yes, but Halo's scale, story, and multiplayer aspects should end up giving it more points in the end
Hm, I think there could have been a wee bit more action, definitely a Big Team Battle map
but still, looks fun as hell, so many new goodies to kill baddies with!
damn, if it had been fatal we may have had the 2007 Darwin Award Winner!
this game had better be better than the Darkness and Overlord, neither of which felt really that "Evil"
and a better storyline than Crackdown, if I'm going to be leaping building to building, I'd better have a reason!(well, eventually, it's still fun on its own)
There are plenty of games that have tons of depth and story.
Star Wars Republic Commando is one that comes to mind that didn't get the recognition for how much story and detail it had, tons of voice acting to progress the storyline, and a pretty long and developed story.
What about the GTA games? Those stories are getting more and more complex with each sequel to come out! Hitman series, Halo is improving it's story as it goes along, I mean come on, look at the D...
dude, just look closely at the game, it has plenty of detail and lighting
throw in crazy John Woo stuff, and that's where it starts to get less realistic, but that's the point
high five, man, f***ing high five
I am excited
Who else is excited!?!?
EDIT: Hooooly crap, the fuel rod gun is in multiplayer
FREAKING FINALLY
yyyeah, I doubt this thing is exactly "easy to destroy"
the whole idea is it is great cover, probably has some firepower or something, and the brute chopper ISNT VERY MANEUVERABLE
which makes it only really good for lucky kills, and fast transport across maps
this thing... oh so many possibilities
am I right? yes I am
Does that thing remind anyone of the monstrosity from UT2004? That like 6 different people could be in at once
if the Elephant is anything like that, I will be a very happy gamer
well of course they don't look alike, the Unreal 3 Engine isnt like a packet that forces you to use the same textures and character shapes
the Engine enables lighting and texture detail and has a special physics element
that's like saying all Windows games should look alike(okay, a bit of a broad analogy, I'm tired)
at least the proportions dont get all screwed up this way, I've noticed that problem on a lot of other games
at least they arent literally chopping parts of the screen off, so you cant see the health gauge!
lol you noobs dont get it when I'm facetious on this site
lol
what is with people saying the graphics suck, the graphics are on the Unreal 3 Engine
yeah, those do NOT suck, you just have a crappy TV, or need new glasses
severely pwned bonez