It looks very similar to the 3DS game with better graphics but I have a feeling it will get boring pretty fast.
It seems to really work well with the anime but falls apart with the live-action and games.
Well that's good. I sure hope that it doesn't become another over-bloated Star Citizen though.
The delay is well justified considering HOW much footage they showed and how genuine the director was. Let them make it the game it deserves to be by whenever they choose to release it.
Cant say the same for FFXV though as they continue to not show anything more than Duscae.
If they are abandoning gaming, why not sell all of their IPs like THQ did? Why sit on it?
Are we conveniently forgetting that Sony is backing Shenmue 3 for an undisclosed amount (possibly more than what the original games cost to make)?
Why do they need MORE money in addition to that AND the kickstarter? Also, it no longer seems to be connected with reward tiers as the original campaign so FUCK that.
Not buying any of this garbage. I am sure it can be datamined and added through a mod anyways.
My days of handing money to Konami ended after the purchase of PP. Ce la vie.
They need to give a helluva lot of answers not just about the cut content but about the barren world, boring side-ops, repetitive main missions in chapter (seriously, what is this shit), etc
What really gets to me is how people are defending this horrible mission design with comments such as "you can play it differently"
No, I am sorry, but if the game forces you to REPLAY the SAME main missions (don't even get me started on the side ops!) and d...
I think all of the Souls game are amazing and Bloodborne is fantastic but it was just never for me. Barely got through the beginning of Demons Souls and gave up on Bloodborne after the first boss so traded it in.
Hell, even while using a trainer on PC I couldn't finish DS1 or 2 simply because it was too annoying getting lost and trying to find everything with no map or guidance even if I had infinite health
Yes, you can definitely say this difficulty and ...
MGS:PP is a great game but I guess we will keep bumping into the same discussions every time.
The open-world here is barren and empty, the helicopter loading screens are annoying as hell (and no, you can't justify it with silly rhetoric), the story is a mess, the episodic vignettes are bothersome (do we really need "to be continued" screen after certain scenes and then be back at the helicopter where we can tackle yet another "rescue prisoner x" side-o...
That's a whole other story :)
My FC was doing all of the HW stuff so I wanted to join them too which meant that I had to get there lol
I love Quiet and she is my favorite buddy in the game so I don't care about her sexuality or the controversies it elicits.
I will however say that Kojima took it a bit too far if he DID NOT want to court contvoersy. The game does indeed feature a lot of suggestive camera angles with Quiet (especially the heli one where she has her legs up and is looking at you provocatively) and the game could easily do without them if his explanation that she breathes through her skin is...
I honestly am more excited for more Persona 5 footage and release date than any other possibility for tomorrow
I really am not waiting for Xenoblade Chronicles at all. Looks like a generic RPG from the gameplay I've seen. Persona 5 on the other hand is looking amazing and I am sure I will spend time with the social setting more than with the actual dungeons :)
Its not the DLC that gets to me but their wording of not even knowing what the hell it would be and already charging money for it
Loved this game. More please!
The repetitiveness of the side-ops is what really gets to me. Extract identical prisoner 1,2,3,.., kill identical tank crew 1,2,3..., find identical wandering crew member 1,2,3,..
Its like the game is laughing in my face.
Agreed. Fortunately, I doubt Konami will maul the series any further considering how they are likely to leave the game market entirely soon enough (good riddance!) and focus on their Pachinko crap.
Same here. I just switched to the earlier parts until the mission was complete and then switched back to the better ones I unlocked prior to handing that mission in.
It seems that it depends on the chain of progress the played did. I guess some people were unlucky enough to hit the sort of conditions that were missed by the dev team.
I am not discounting the wealth of content in RR compared to Destiny and its to be expected considering its a traditional MMO with a subscription and a wealth of lore to draw from.
Personally, I hated gathering/crafting and only used GS for the daily cactus (which based on what I read is essentially what the majority of the player-base does nowadays) and GS, while looking nicely, is actually not as good as the original GS in FF7 but hopefully it will be up to snuff the more t...
I am with you here. It already got old for me after seeing the video lol