Harvey Eagle forgot to put /s at the end.
Correction: Games line-up will make *PS4 a success, puts Xbone to shame.
Fair enough haha. It seems that a lot of people will be doing it that way as well.
There's going to be so many great games to play right at launch it's crazy. I keep forgetting that Minecraft will be available day one for PS4. Definitely need to add that to the list of games I'm buying.
Got my Driveclub copy pre-ordered!
Unoptimized code is unoptimized no matter what way you slice it. Plus, this is just some random guy saying this stuff and the game's release is still 3 months away. Jeeze people. btw, I have a decent PC that I play games on a lot. I know how advanced PC's are and will be. However more often than not I'd rather play games on my console, though everyone has their own preferences.
Exactly this. Planetside 2 runs 1080p on PC equivalent 'highest settings' on PS4. DICE should have moved to next-gen ONLY and got to grips with the systems and optimizing the code for those systems rather than developing on some ridiculously expensive PC and simply downscaling and upscaling the effects, player count, etc. until it functions on the other platforms. That's not how a proper port should be done. You have to rewrite code and reroute information properly for the system ...
Awesome and well deserved. Can't wait to play my PS4 on the 15th!
Minds will be blown once GG's, SSM's, ND's, & QD's new IP's are shown.
If they were dedicated to next-gen and actually focused on optimizing their code for those platforms, then yes, there would be no excuses. If PS4 can run Planetside 2 in 1080p with PC equivalent 'highest settings', then BF4 should be able to run 1080p 60fps without major sacrifices to fidelity. But no, they're using a highly un-optimized engine that is not only cross-platform but cross-generation. Give me a break. Until they move to next-gen only and focus on optimizing their code...
No, not yet.
You're worried because of some multi-platform, cross-generation engine that's being used and not performing it's best on the next-gen hardware? Give me a break lol. It's so un-optimized that it needs $1,500+ PC's to even reach a level of quality that other games that are dedicated for next-gen, and are optimized for next-gen are reaching. Seriously? Wow.
MAG, Dust 514 on the freakin' PS3 (no need to even continue). No games have ever matched and will never match what Sony has and will be releasing on their consoles, ever. Planetside 2 is coming to PS4 for goodness sake. Don't even bother arguing because you sound ridiculous.
November 15th can't come soon enough. I'm going to need to take a week off of work haha.
Plus the BD in the PS4 reads 6x faster compared to PS3.
This happens every generation it seems like. 3rd party saying 'this can or can not be done on the console', then Sony 1st and 2nd party developers coming out and saying 'oh yeah? Hahaha, take a look at this and stfu'.
Good, then get off PS4 related articles.
I think this game has a lot of potential. I think it would play well with a controller judging by the gameplay as well.
Basically it sounds like they're developing the PS4 version wrong then lol.
Hahaha, do you even know what exclusive means? lol. Also, the PS4 version of Ghosts is outselling the X1 version.