hmm...from the vid it looks like it took 35-40 seconds to load the match, that was my problem with the first game, the loading was long, hope its not that bad in this one also.
It will have the original Japanese voices and subtitles, they confirmed it before.
I bet someone sues Sony over this as well lol.
As long as the cheesy(headache inducing) music from baynetta is absent in this I'll be a little happier(too late for the cheesy dialog).
Gameplay looks interesting though.
@danmachine
as an avid halo 3 hater this looks nowhere close to Halo 3 graphics wise. It still has those squared edges on everything(except covenant ships which always looked great) but weapons and character models are miles ahead of Halo 3.
Still not impressed with most of the environments I've seen so far but the gameplay looks solid and MP will be well supported and overall great.
As a very rabid R&C fan this is the first game that has me worried it might not carry that R&C charm. It looks like the great story element and huge customization and weapon options won't be as pronounced(given focus on co-op), plus it looks exactly like ACIT in terms of character models and graphics, looks like recycled everything, including level designs.
i know its still very early to get a proper picture of the game but its being made by the new insomniac stud...
they said single player would have at least 1 AI ally with you. Don't know if it'll be more than that.
I hate Free to Play, at least with Monthly subscriptions you know what you spend each month and have access to the entire game. But with F2P you are very limited in what you can do unless you purchase a lot of crap and its who spends the most usually has the best characters, so even PvP is ruined.
micro-transactions is the worst idea since DRM.
@DSI
thats what I think, the screen was frozen which means the xbox probably froze, its happens from time to time with every console, doesn't mean kinect had the error just the 360
My gummi ship in KH2 looked like a chewed up Millennium Falcon, good times :)
it'll get out to the public soon enough, someone will pay the $1250 just to release it to the public, there are just those kinds of people out there.
long doesn't equate to hard, just spending time is annoying but hard makes you want to rip your hair out and destroy your PS3, add only a bronze as the reward and the anguish is x10.
100% shards are just long not hard and all the others you mentioned come naturally as you play, those are some of the easier trophies.
now thats a great idea, have story arcs dlc.
sage naruto has been confirmed and so is the forth so you're covered, I just want to play as Hidan, that psycho was just hilarious.
its been out longer and has a retail prices of $20 for the last year or so. Still sells pretty well after so long.
agree with you completely, also don't forget the story telling in R1 was a lot better fleshed out and portrayed than R2
"There are plenty of enemies you can kill and still achieve a no-kill game. Rising is full of cyborgs and mechs, so feel free to slice them to your heart's content. "
so technically its not no kill, just no kill to humans.
Oh and the no kill does not come from sneaking past people, its cutting guns and hands instead of killing them.
not only that but its not like its permanent, just delete an old install and make room, save files are completely separate from the installs.
actually there is some depth to the game in counters and strategy, but it definitely is simpler than most fighting games.