Why minuses? Game really doesn't have ultrawide support. Because when you play on 21:9 or 32:9 HUD in ME2 and ME3 is super big and screen is stretched. When you have ultrawide support in game you also have to have FOV settings and... wait for it... it isn't in ME1/2/3...
So developers lied to us about ultrawide support.
Why minuses? Game really doesn't have ultrawide support. Because when you play on 21:9 or 32:9 HUD in ME2 and ME3 is super big and screen is stretched. When you have ultrawide support in game you also have to have FOV settings and... wait for it... it isn't in ME1/2/3...
So developers lied to us about ultrawide support.