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Deadbeat

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I just wanna let you guys know why this mech game is so hype, its the team thats working on it. We have:

Producer:
Kenchiro Tsukada (fate/extella and armored core series)

Character design:
Yusuke Kozaki (No more heroes/fire emblem)

Music:
Junichi Nakatsuru(soul calibur)/Rio Hamamoto(tekken, ridge racer, katamari damacy, corpse party)

Director:
Ken Awata /Ken Karube (Monster hunter s...

2868d ago 0 agree2 disagreeView comment

I had the same experience myself, but was playing on the tv, I thought the visuals though were not as good as ps4, like especially in the car at the start and the van, the textures were super jarring. Makes me wonder if in other countries they might release a physical version, given the slight visual downgrade, the switch specific button prompts,gyro aiming and controller options it seems they put some effort into the port. No lag for me either, but I had a weird sound glitch in one area wher...

2915d ago 1 agree0 disagreeView comment

I am living in japan and played the 15 minute demo.

First time playing a cloud game and I'm kinda in awe, maybe just because its a slow paced game I didn't notice any lag (maybe I would if it were say a fighting game or rhythm game). The visuals though to me didn't look as good as the ps4 version (maybe the pc version? I wouldn't know because I don't know how that version looks).

The game also has switch specific prompts, gyro aiming e...

2915d ago 2 agree0 disagreeView comment