To me it makes it easier to manage my save HDD space. On PS4 you can install games in seconds from the game disc. In less than 60 secs you can delete 50GB and install another game. Same process would take 1 hour or more even on Xbox One X...
And I would love to buy it! Sunset Overdrive was amazing and very underrated imo
I’ve been playing it today on Xbox One X, you can play now early when you pre order. The graphics are somewhat better except for the character models. So far I think Rise of the Tomb Raider was more fun and had a better story. It’s disappointing the amount of screen tearing on both graphics and performance mode. It goes to show Eidos Montreal is not a great developer, Crystal Dynamics did a much better job with the past 2 games. Do yourself a favor and rent it before buying....
I can’t wait to play it on Playstation 6 Pro
We can finally play the full game!
I’m already 20 hours in and the game is awesome. This bs article sounds more like you’re salty. I bet you’re mad ‘cause it’s a PS exclusive and the Xbone has no games.
According to Digital Foundry Xbox One offer a high resolution mode at 2016p and 1080p 60 fps(not locked)
High resolution mode has a lot of frame tearing and frame drops. Screen tearing is worse on high framerate mode.
Not really... Xbox One X 4K mode (not true 4k at 2016p) has framedrops and lots of screen tearing. Same goes for the 60 fps mode. I don’t blame the console.. I blame developer Eidos Montreal. They didn’t develop the last 2 games..
Fake? Congratz you are the biggest idiot of the day. Camilla Luddington is from Ascot, Berkshire, England. Do us a favor and punch yourself really hard in the head, maybe your tiny brain will kick back into gear.
I’m not surprised at all.. Eidos Montreal didn’t develop the last 2 games. Tomb Raider 2013 and Rise were developed by Crystal Dynamics, and who’s stupid idea was to change developers for the third game. From what I’ve seen so far the game seems like a downgrade compared to Rise of the Tomb Raider...
Eidos Montreal is the developer Shadow not Crystal Dynamics which developed Tomb Raider 2013 and Rise. Still don’t understand why they would use a lame developer like Eidos for the third game. Character models, animations, water physics look so last gen...
Eidos Montreal has never done a Tomb Raider game until now.. Let’s see how good it performs and then talk.
Xbox Scartlett won’t be close to PC as it’s already so ahead of Xbox One X. Being able to play all Xbox One exlusives on PC makes owning an Xbox a dumb idea.
Xbox One X players can still enjoy Spiderman... watching gameplay videos on Youtube lol
Fuck EA
Hey turd did you even read the article?
I love my Switch but I’m tired of seeing so many old ports. Sure some games are cool but it’s greedy to charge $60 for Skyrim, Doom, and Diablo 3. The eShop is packed with a bunch of crappy indies.. Astro bears, boost beast, flip wars, and Bulb boy... I rather have quality over quantity...
It doesn’t help the fact that it’s a new developer (Eidoa Montreal) working on Shadow of The Tomb Raider. Crystal Dynamics did an awesome job with Tomb Raider 2013 and Rise. Character model, water physcis , and AI seem way off compared to Rise of the Tomb Raider. It starting to feel like a downgrade
Nintendo charging full $60 for old port on Switch is also bad for gaming. I mean come one... $60 for Skyrim, Doom, and even Diablo 3... games that you can easily get for about $15 to $25 on PS4/X1 with better visual and performance.
Input lag really kills the experience..I rather just buy a cheap PS4 to play it than stream games on my Switch...