only bad, that not so soon.. =)
but yeah, in some 2009 definately.
so, looking forward for many good jrpg on psp. :)
i care more about quality, not about release dates. =)
still will have many games to play. =)
so, it`s ok. :)
when the game will be released, i am sure some sites will compare, now it`s pointless, unless someone is thinking to wait when x360 version will be released, and then buy the best one version of those 2. :)
anyway, after 1 year, there definately will be VF5: evoliution, so it doesn`t really matter which VF5 version will be better, because VF5:E will be defininately better then those 2. =))
nice =)
so, we definately are going to get a nextgen.
something more, then just UE3.0 games. :)
btw, Oblivion and AC4 on PS3 has better textures, or on x360 they are just blured.
and 512 on ps3 is like 2GB on pc, atleast something like that were telling LAIR developers, when were asked. =)
motorstorm 5 times better? =)
don`t know, because 15-20% of Cell it could be only 5% of RSX power in graphics.. or maybe not. :)
time will sh...
good one. =)
but i wouldn`t say that differs much from ps2 - http://www.gametrailers.com... but ofcourse better. =)
but anyway, the video makes very good 1st impression. =)
need more video, to judge graphics, because for now, those beads are not realtime, while dirt in motorstorm was realtime.. =)
however, work in progress, so they have time to improve the already nice graphics. :)
p.s. looks much better then forza 2, probably because of no car damage. :)
though in some way car models could be better, perhaps it`s limited due hardware..
anyway that looks more nextgen then forza 2.
Moreover, comparing a finished game engine, with just a half year old tech-demo engine it`s only + points to GT HD and ps3.
@calderra, so you admit that in Forza2 1 on 1 - car Forza 2 vs car GT HD suck?
square is doing amazing things. :)
Taken from beyond3d:
RSX
5 shader ALU operations per pipeline per cycle (2 vector4 and 2 scalar (dual/co-issue) and fog ALU)
27 FLOPS per pipeline per cycle
""68 billion"" shader operations per second theoretical maximum ( ((5 ALU x 24 pixel pipelines) + (2 ALU x 8 vetrex pipelines)) x 500 MHz )
""364"" GFLOPS ( ((27 FLOPS x 24 pixel pipelines) + (10 FLOPS x 8 vertex pipelines)) x 500 MHz )
24 filtered a...
good for psp.
soon there will be really good library of games on psp. :)
when psp light will be released? =)
almost every day positive news about ps3. :)
soon it will take ps2 place. =]
and even better, if for MP mouse+keyboard will be default one. :)
he sounded like halo is an average game, which anyone could do. =)
however some people really think, that Halo is just overhyped. :)
most screens are nice.. =)
so new video should be awesome too. :)
ingame cinematic.. like this ONE - http://generationdreamteam.... ???
not bad. =)
well i just copied some interesting stuff to notepad for such occasions. =))
for example like this one:
============================= =====================
Sony is also under the mistaken impression that including the ability to play DVD movies is a huge selling point. But true technophiles and hardcore gamers probably already have DVD drives. I'm a good case in point. I already own a Sony DVD player, so I could not care less if the ""$299"" PS...
anyway, it`s only a multiplatofrm game, people really care about exclusive games, which use the potential of console hardware.
Atleast some people now can`t say that this _exclusive_ ps3 game sux. Because it`s now a _multiplatform_, and we all know, that multiplatform games doesn`t use the whole potential. =)
@power of Green -
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...
@Lumbo, it`s not about how many months geow and R:fom are for sale. Most games sold their maximum in first month. It`s about that, great game like geow only sold that not much, which means, x360 is not doing well in europe after 1,5 year, because R:fom soon will reach geow. :)
only after 2 years, everything will be decided, not in first half a year. :)