I'm not sure what you mean. The present system in the game does have an RPG level system and random loot drops.
But it just sucks because the AI is garbage, the mechanics aren't very deep, and the objectives feel more restrictive than exciting.
Is this Cave?
It's mostly nostalgia, but DW3+XL was a lot of fun back in the day.
60fps remote play coming
I would like to know this as well.
Actually, jumping into DW8XL after having not played since DW4, this game has come a fairly long way.
However, the increments were way too slow and I expect much more than how far they've come.
In fact, the AI is worse, and the enemies spawn/pop-in worse than on PS2.
When games like DMC, MGR, and Bayonetta innovate the genre by increasing combat options, it's sad to see Dynasty Warriors only be a little bit more complex than Final Fi...
Just because I won't play it doesn't mean I'm against it.
Same way I don't want hot dog haters to take away hot dogs from me
Use red on everything.
Sixth!
Also, Heavenly Sword and Enslaved actually had contracted writers.
So good, and hilarious.
Going to grab this today.
If the power was the same, they could just drop the same code.
What if they did just drop the same code and what you're seeing is a result of the power difference?
What would you say to that? (I doubt that's the case)
You're right. Gameplay mechanics don't have a lot of depth compared to Japan.
Example, compare the combat in Dragon's Dogma to Dragon Age Inquisition.
Without a proper sequel to SimAnt.
It might be considered unique because of the combination of Starship Troopers, D-Pad Konami Code style Strategems, and the Friendly Fire.
You won't find that kind of experience in old arcade games, or anything modern new for that matter.
If you're only looking at it as a twin stick shooter like Smash TV, then of course you're only looking at it as a Genre.
That's like saying Srikers 1945-II is the same as the Raiden series. <...
"You know what to do!"
Does that mean you don't like the technical mechanics of games like DMC3/4, Bayonetta, Metal Gear Rising, Tekken, Street Fighter, and Dragon's Dogma, etc?
Because you will rarely find those mechanics such as frame inputs, and proper cancelling outside of Japan.
It really depends. The GameFAQs board for Dragon's Dogma is super lively, excited, and enthusiastic about the game still. I'm sure many of the regulars would buy the game again.
There are also probably several people that never played the game going by the sales.
I wouldn't expect you to buy it again. But if you are the type to buy a Blu-Ray Release of your favourite VHS movie after it came out on DVD, then I see no issue.
Should a review be relative to its series, or should it be completely independent?
Either way, the originals set a precedent in combat that this game failed to deliver on.
That being said, as an independent game unrelated to the franchise, it functions well.