It's a shame, but seems inevitable. The third party controller market hasn't really been a factor for this generation.
Seriously. I'd argue the relationships and characters are the main reason Mass Effect became a mainstream hit in the first place, since it sold it to an audience who typically doesn't play shooters. Andromeda failing in that regard absolutely needs to be addressed.
But hey, N4G gonna N4G, I guess.
Dude has been trying to push a Muslim ban through the courts for months. You can stop hiding it - we all know he's a racist, and you support him.
I mean, he won't be for won't be for long after this.
I guarantee associating their game with an alt-right figurehead would have done more damage than benefit.
A terrible game, but a fascinating case of how game development can go absolutely astray.
This just puts it at price parity with services like Amazon Prime & Best Buy's Gamer's Club Unlocked. GOG frequently has similar discounts on new PC games.
I get Andromeda is this month's designated punching bag, but this really doesn't mean anything.
I wonder if saturation is becoming an issue for Ubisoft. They're releasing multiple major multiplayer games a year, each claiming to have a long lifespan of content ahead of it. Those audiences will inevitably overlap.
There's a difference between describing a game in perfect technical detail, and describing it in a way that the largest percentage of people will understand. You could say Sonic and Sega All Stars Racing is a driving game with cartoonish visuals, combat mechanics, lap-based racing, and a variety of playable characters and vehicles. Or you could say 'It's a lot like Mario Kart'. Both are saying the same thing, and more people are likely to understand your message. Good writing ...
Being a professional doesn't necessarily mean you're trying to describe the game as accurately and in as much detail as possible. Your goal is often to make most people understand what a game is, and if they'll enjoy it. Using a popular game as a comparison point isn't lazy, it's efficient.
I feel like it's still the most natural (and popular) point of comparison, though. If you've played a Souls game, Nioh can be easily described on the back of that knowledge.
Horizon is important because the sales lesson directly translates to countless other AAA games. It's an action game that put an unrecognized woman on its cover, and succeeded at market.
Heavenly Sword wasn't exactly a chart-topping hit, though. Plus, both Heavy Rain & Until Dawn were more focused on selling those games respective narrative genres (thriller, horror) rather than their female characters. Beyond Two Souls focused on its female lead, but that was mostly because she was a major movie star.
The point I attempted to make in the peice was that Horizon is a collection of factors that typically make games seen as a risky investment in the AAA space. It's a new IP. It's got a woman on the cover. It's largely free of guns. It's all single player, without back-end Microtransactions. Compare this to something like Wildlands - a checklist of themes and formats proven to work.
Sony put a lot of money into a game that other studios might have seen as a r...
Modern Laura is positioned as this sort of improbable survivor. She's adeptly skilled, yet in a situation beyond any possible training. Seeing her succeed is classic blockbuster escapism, a flashy hero's journey. It's a bit pulpy, and there's nothing wrong with that.
Considering the crowbcat video topped the site yesterday, I'm not seeing where the fear of anti-Switch posting is coming from.
The desperation of some people to undercut BotW hype is remarkable. Top post is about a Zelda-like for PS4. Multiple posts about an unplayable emulated version of the game on PC. Constant bragging about Horizon winning in sales, as if that wasn't assumed from a game with a massive install base.
Frankly, people are just salty that it made Horizon immediately irrelevant.
You can detach the account from the hardware, though. So If you need to, it's absolutely possible to move purchases between consoles.
So looking at the article, it appears the title is pretty misleading. It should at least add 'at a time'.
Games are tied to a digital account, but can only be accessed from one device at a time. If you want to move consoles, it has to be deactivated on the original system. If you lose the Switch, you can still detach the account by calling Nintendo.
It's a device for a different audience. If you already own a Nintendo console, or have the most rudimentary understanding of emulators - you can play those games easily. The Classic sold because people with no interest in games could pick one up, and have an easy nostalgia-filled gift for friends and family. It was a perfect holiday item, but not that appealing for core gamers.