While you have some good points and I mostly agree with you...to call an opinion article "pathetic" is contradicting what you are saying in your post. You're right though, if you enjoy the game play it regardless of what other people think!
"The story of how one game ruined crowdfunding for all developers"
Pretty decent game, well worth the $15 it costs.
pretty vague...is that a good god, or a bad god?
Because everybody's idea of fun is the same as yours right?
Although $40 for an indie is justified with a good game, I was anticipating $20 for this...which is also what I had set aside to get it day one. Partially my fault for assuming, I will have to wait for a minute to play this now.
While I do agree with you for the most part...there is such thing as overpriced indie games. I am not saying this one is (yet at least), but it does happen.
I bet the magic spells will upgrade with usage or experience.
I would play a new Ecco game for sure!
So much, Skies of Arcadia!! Yes please!
I guess that's confirmation of 100 Acre Wood too then?
Although a bit surprised by the price tag, I'm hoping it will be worth it. I was going to grab this day one, but I am gonna wait now to see how the reviews go.
So, 10 hours of gameplay? Unacceptable for $40.
Hopefully with a NA and Europe release date!
...that you need 5 friends to play...Destiny all over again, I'm telling you.
So wait...you don't mind paying $15 for a demo then?...because that is what demos are used for, a glimpse at the game to see if you like it.
Episodic crap needs to be reserved for Telltale type games, and those games only...this is a terrible idea to do it with games that are normally full retail releases.
They definitely thought mobile gaming was the future worldwide, that's why development cycles were so slow...Square Enix understands now, and beginning with ffxv, this is going to be one heck of a ride!
I meant at least 3 million worldwide.
Mannnn...I was going to wait on this, but now I can't. I hate you internet!