I usually don't like shooters, but I actually really like this game. It was different enough..
I wouldn't really consider Ruby and Sapphire "bad" for that reason. It is my least favorite though...Strangely. Silver and Gold will always be my favorites.
Also, a lot of pokemon won't be able to learn a LOT of moves that they could in the old generations. For example, charizard can't learn 20 moves he could in D/P and Hg/Ss ...
What!? But I loved the dark pulse TM. I love dark types.
Hahaha xD And all of those items you need to evolve pokemon through trade... Fack.
Yeah, this article seemed more about wanting more DLC than saving money...
You an also do a video chat with up to FOUR people over local wireless!
Let me repeat.
Four people over local wireless.
Local wireless.
Local.
As in, within about a 50 foot range.
lol!
But hearing that we can video chat between two people over Wi-Fi is very cool.
Uhm...my point was that they always DO give dates...
And companies NEED to decide on a concrete date eventually.
Originally, Skyward Sword was set to come out in November 2010. I bet my co-worker it wouldn't come out then, and now look.
I'm just not going to get excited for the game or reserve it until I know when it is actually going to come out.
Nintendo, I love you, but this whole, "Oh yeah this game is coming out then!" and then "LOL JK Wait another year," is kind of annoying.
At least it will for sure be a good game.
After thinking about this, I believe I would love if most demos allowed 1 hour of game play. For example, if I recall correctly, The Legend of Zelda: The Wind Waker demo started you at the beginning of the game and gave a limited amount of time to play. Others set a particular point in the story where it would end, like Shadow of the Colossus.
These are the types of demos I enjoy the most. With them, I know exactly how the game starts and if they give you an hour of play tim...
I must admit, at first I did find the commercial amusing and entertaining. But then after more than ten seconds of thought my opinion changed to this one.. ><
I wouldn't consider learning that a final boss has a move that can kill you in one shot a spoiler.
That could come off as advice from a friend like, "Oh you're about to fight the final boss? It can kill you in one shot, so don't get hit."
That picture...Haha! Excellent intro section. Even it has (almost) nothing to do with games. xD
Very cool
I find this funny.
If they changed the design of the controller now, gamers would flip. This is the same controller design that has been around for years, except improved. You know how long it would take to get used to another design? Even though the wiimote looks strange, IT even has the same scheme.
Though, I do have problems with the xbox360 controller. That one seems to not register my button pushing sometimes (noticed during Darksiders and Enslaved,) and it's highly annoying. This w...
Soooo glad I started playing it.
Usually the tagline to get kids interested in dino games. <.<
Wow, it's like a punch in the face to Microsoft...
BUT YAY FOR US
Thinking of depth I remember Sonic Unleashed and how shitty the camera views were for the platforming while you were a werehog... It fucking sucked. Would 3D would have helped?
I really have no idea, but hopefully it would have.
I really need to play it then ><