? Earlier PS3'S had 256mb nandflash memory for firmwares. In the slim it's just 16mb. RSX = 63 max vertices 7800GTX = 45 Texture Cache Per Quad RSX = 96KB 7800GTX = 48 Also does more shader instructions then 7800GTX. It's not bad for an old chip.
The old PS3 had extra ram. Earlier revisions had 512mb xdr ram and 256 ddr3 ram. It was taken out of the newest ones. SHame.
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Earlier PS3'S had 256mb nandflash memory for firmwares.
In the slim it's just 16mb.
RSX = 63 max vertices 7800GTX = 45
Texture Cache Per Quad RSX = 96KB 7800GTX = 48
Also does more shader instructions then 7800GTX.
It's not bad for an old chip.