As you can see here, it outperforms similar PC hardware that people would consider more powerful as well.
At the end of the day what I am saying is that PS5 has consistently performed better than peoples expectations, and much better than people would say it should preform on paper (raw TF).
Regardless of how you want to present the information, the PS5 is outperforming hardware that is on paper more powerful.
And this GPU limited claim is highly suspect considering the PS5 on paper has the weakest GPU of all the devices compared here yet is performing the best.
And this isn't an isolated instance, PS5 outperforming its paper specs is something we have seen over and over in game after game.
Let me tell you about reports. BG3 likely has sold over 30m units across all platforms. Starfield has 13m players if you trust Microsoft, which no one should, while Starfield sold less than MK1 which in December they claimed had almost sold 3 million.
So BG3 has likely sold 10x more units than Starfield.
MAU, players and time played are all BS statistics.
BG3 made money big money, while it's extremely hard to believe that Starfiel...
Upscaling does not by default produce a lesser quality image than a native resolution, the reason it's often presented that way is because the goal/metric by which upscaling is being judged is how much FPS you can gain.
Yes, it is true that generally the more you tilt the scale towards FPS the less accurate the reproduction is, but when you tip the scales to image quality you...
Upscaling does increase framerates, you can render the graphics at a lower resolution to decrease frame times then use AI/upscaling to present picture quality very similar to a higher resolution.
DLSS and FSR can increase framerate by as much as 40 percent.
The whole Steam thing was very shady this year. They came out with their top lists, and for the first time it wasn't presented as an ordered list, and so of course the first thing that users saw was a giant Starfield banner even though it wasn't the first placed game in the category.
The only dragon age combat I would go back to would be the first one which was real time with pause more or less turn based or like the original BG games..
You'd think that after the success of bg3 they would want to try to lean on that. But perhaps the project was too far along, or maybe it's not to late to change it.
If its action based i will likely not be interested, if they tried turn based like bg3 I would probably be very interested.