lol...keep telling yourself that
the difference between every xbox1/ps4 vs pc game is STAGGERING
the pc version supports native 1080p, 1200p, 1440p, 1600p, eyefinity, 4k etc
60 frames, 90, 120, 240
anti aliasing that leaves not a jaggie in sight
the console versions of every multiplat on ps4 and xbox1 are covered in dirty jaggies, sub-hd textures, screen tearing, frame rate hiccups, crappy load times
but sure,...
of course the console versions will never be close to the pc version on high, very high, ultra etc
they are usually around medium settings at sub-1080p
always expect the early footage you see of any game to be high end pc
footage and then expect a large downgrade when it gets down-ported to ps4/xbox1
stupid babies need the most attention, I'm just trying to help you
http://www.youtube.com/watc...
but the xbone version is the garbage version, the pc version of titanfall smashes everything the ps4 and xbone will ever do visually
what reason is there really to buy a new console when even a 3 year old, mid spec gaming pc smashes them?
knack?
Ryse?
killzone
lol...... nahhh
ms and sony need to get some quality exclusives and fast
infamous ss and project spark both look like snore-fests
far cry 3 maxed on pc looks better than anything ever will on ps4/xbox1 by a landslide
http://www.youtube.com/watc...
hey there dingus, those shmroes at ubisoft don't give a toot about us, that's why they show pc footage at high resolutions with max settings and get us all hyped up
-on a side note, how is Dolores Pringle Brule?
console games are always going to be much less than the pc version
the native resolution is much smaller (pc goes all the way to 4k), the textures are far less complex, the shaders are simpler, the draw distance is shorter, there is very little to zero anti aliasing applied that is not a "fake" post process,
the only time console games get large is usually due to uncompressed cut scenes and audio
there are a few she-males though
get ready for this in every game
ps4 and xbox1 are just weak, there is no way around it
they cannot even run a last gen engine game like bf4 in 1080p
the division will be the same, the witcher 3, dragon age 3, infamous, halo 5, they will all look low res, jaggies, etc. because both systems are weak
the pc version of watch dogs will look awesome of course
lol the difference between ps4 and xbox1 is nothing
pc absolutely eviscerates them both
xbox1 and ps4 is like ford focus vs ford Taurus
pc vs ps4/xbxo1 is like ford focus/Taurus vs hennessey venom gt
it won't look anything like this on console
expect TONS of jaggies and low res textures like all console games
....and it looks even BETTER than this on a high end pc
this game is great fun and looks and plays great in 1600p
just tell me when Cyberpunk 2077 , The Witcher 3, Dragon Age 3, Pillars of Eternity, and Torment: Tides of Numenera release.....
and let it be this year and I will have all the games I need for a while (with dark souls 2 to play as well of course)
also halo 5 and destiny and ffxv
it just means the ps4 is weak, no big deal, anyone with any technical knowledge already knew that
bf4 is 900p as well and now killzone is barely 720p in multiplayer
plus most games still exhibit major aliasing (jaggies)
its to be expected for a machine with a 1.6 ghz cp that is built for a tablet and a tiny mobile/laptop gpu and an entire system that only draws 200w under load
the reason this is a major surprise to many in th...
plus that's pc footage of infamous ss during development.,....when its transferred to ps4 it will NEVER look that good
heck killzone sf cannot even maintain 1080p native in multiplayer and only looks mediocre
expect major downgrades...sony is KING of the bait and switch
im actually surprised , I didn't even know infamous was a popular title
what did the first two sell?
*edit, according to wiki the first sold 1.2 million in its first year (not that great but decent as this was on an already 3 year old ps3), and the second only sold 1.65 million on a 5 year old ps3
surprised this is at the top of any charts, with the ps4 install base being so low, will this even break a million in a year?
considering it looks better maxed on pc than anything that has ever, or will ever look on ps4/xbox1/ps3/xbox360 it stands to reason it will take up some space
hell a mediocre looking game like killzone shadowfall is over 50 gb, the ugly, last gen looking dead rising 3 had a 13 gb patch
50gb is nothing nowadays, you can get a 2 tb hd for like $60 on sale
pc supports resolutions VASTLY beyond anything the xbox1 or ps4 will ever dream of, along wi...
800p and.........maxed!
welcome to "next gen"
...or electrical tape and get rid of the annoyance altogether
I agree with you on 4k, I am just saying 1080p isn't impressive at all, it should just be a given, it has been the minimum standard for pc gaming for damn near 8 years
why are we even discussing anything less
and these are freaking last gen ports and LAUNCH titles and kids games like plants vs zombies that cannot even maintain 1080p on xbox1 and ps4
how sad is it going to be in two years when nearly every game on ps4 and xbox1 will be 720p?
honestly if you want to play a version that is FAR beyond what ps4 and xbo1x could ever do just get the pc version
60 frames, native 1080p,1200p, 1440p 1600p, 4k etc
massive downsampling and anti aliasing
vastly better textures
ps4 and xbox1 won't even be able to run it in native 1080p at 30 frames considering its goingto b e 1024x600 or less on ps3/360 and the ps4 xbox1 are barely a step up from those relics