Game is awesome, got it today. An 8 is a great score, sure it's not a 10 of course but for a fighting game this is really well done. Another thing I noticed is the online is incredibly smooth, which surprised me. A proper netcode is important in fighting games and it seems they did pull it off.
I got it today, graphics (even tho impossible) HAVE improved. It seems they took out the annoying random missions you had to do in UNS1 where you had to find someone's damn dog.. thank god. I must say the combat became a bit harder and online I got my ass owned hardcore lmao.
"Sorry Dad I already tweeded it"
"Day 1: Eating cake. They love me"
ROFL!!!!!!!
So everyone is wrong? lol
Give it to meeeeeeeeeeeeeeeeeeeeeeee!!!
PLEASSSSSEEE ;__________________;
Because I will eat your cat first >.>
Because pausing your progress is the exact same as undoing your mistakes of course..
Good logic :\
For each day GT5 is getting delayed since the November release, I will eat a kitten.
They look the same on both. The only thing I see is that the PS3 version slightly has a better DoF (Depth of Field) so objects in the far distance are better to be seen. However this is really minimal so I'd say they did a good job with MoH.
Wont be long now till we find everyone at home doing this..
http://www.youtube.com/watc...
or this
http://www.youtube.com/watc...
R.I.P Humanity..
Atleast that silly hat looks better than his wrestling belt...
I'm still crying IRL ;_____;
I'm crying IRL as I type this ;__;
I'll find her :D
No fair, he gets teh bubbles for my name ;__;
"Just enjoy them"
rofl!
One of the highest scores so far lolol
lol @ the legs spazzing out constantly
GT5? I don't think that you can play that with Move. Correct me if I'm wrong tho. I do know it has head tracking which you use the PS Eye for.
It's deeper than the first one, more combo's and ways to win a fight. They also removed those super attacks from the first one that entered you in a QTE scene, so the speed during the fights wont suddenly vanish. Last but not least, they gave actual use to the support characters now. They come in 3 styles: attack, defend or balance. You can assign any of these styles to your support character, so he can attack for you, catch a devastating blow from your opponent that was meant for you...