your plank must be reeeeally low. I see
then why doesn't it work the other way?
even broken clock shows correct time twice a day
so you are just in the begining
Did you finish it?
It took me 50 hours. And beleive it or not, 50h in Tales of Vesperia and 50h in Tales of Arise - are absolutely different things.
yeap. only kotaku review (surprisingly) is more or less objective.
This game is a good foundation for future games but it's nowhere near an ideal product.
7/10 - decent game with horrible, shallow plot which is moved forward only by non-stop twists. Characters, especially antagonists, are one dimensional at best.
P.S. This Kotake review is right about everything
emmm... you need a guide to beat somebody in this game? Like the only thing you need - enough of gels
that was an odd experience indeed
that's why there are difficulty settings and chance for devs not to make a grind-fest out of their game
Typical J-Devs DLCs honestly.
They never did them the right way
Genshin is more profitable then tales of.. mobile. Why do it separately if you can have one game available on pc AND mobile?
it means the game is intentonally grindy to make you buy these boosters.
all mobiles are gacha, true. I mean some classic PC/console solo-player game
Next time they will put Gacha right in the game.
Those devs are slow, it's unbelievable how they haven't made a Genshin-like game yet. Especially based on Tales of... universe.
Then why Japan Studio was disbanded?
Games are made grindier for that purpose. It's not like you need it..but e.g. grind will take only 5 hours of your life, not 10, if you buy this boosters.
>>If you think...
you are an embarassment to logic. Take another year or two at elementary school.
the more JRPGs switch to Unreal the better.
Yeah, and here name should be Kratinia! So brave, much stunning!