Sounds interesting to say the least.
I'm hoping for a new IP. It's always nice to see something new from a developer/publisher, rather than an a yearly release of a title or a sequel/threequel/fourquel (is fourquel even a word?!)
Nice analysis.
I do hope we'll get to see more of the motion technology used in L.A Noire being utilised in other games.
I like the idea of having our homes powered by Voltorbs - would save quite a bit on the ol' electricity bills.
And why is that such a problem? The ability to clamber almost any building surely negates the need for a conventional jump button?
Erm, you can jump in Assassin's Creed. How else do you think Ezio get's between rooftops?
It's a shame that quite a bit of the 'social' aspect of games, in my view, is now done over the Internet rather than everyone crowding round one TV.
Some nice ideas there, interesting to see if any of them appear in Ninja Gaiden 3.
No Thor in the pack?
I think the Mum in Pokemon games is a prime example of a Mum done good.
I think the question of whether games are art is more dependent on the definition of what art is rather than the definition of what a game is.
I think Rockstar are one of the best examples of DLC done right. Episodes from Liberty City and Undead Nightmare are prime examples of this. Both are fantastic gaming experiences which enrich what was already laid out by GTA IV and Red Dead Redemption. If we see more of this DLC and less Horse Armour, I'm perfectly happy to pay a bit of extra money for more content.
I think I may need to check this game out, given my love of all things Marvel.
I wonder how long before the underling rises up and starts a coup d'état against El Presidente.
Hopefully we'll hear something about this sooner rather than later.
I find it quite hard to avoid hitting the walls once the speed gets knocked up a notch.
Must. Practice. More.
Hopefully we'll hear something about it at E3 if it's true.
I think the discussions at The Academy would have been quite different if they were about which out of PS3, Xbox 360, or Wii, was the best.
I think it looks quite fun, and fair play to Gearbox for trying something a little different.