That's how you do a world premiere friends.
*Kept you waiting, huh?* Totally worth it.
F**king A!
*Kept you waiting, huh?*
I'll believe it when I see it.
Good, now they can focus on making a game that'll be talked about for generations.
Sadly, it looks like a pile of garbage to me.
“Industry will be shaken”, my heart can't take it anymore.
Oh boy, number two is gonna generate a lot of heat.
Now I'll get to see the bottom of both of my avatar's feet. WABAM!!
Sounds like it could potentially become the victim of being a The Last of Us ripoff.
No shit Sherlock.
This guy is starting to get on my nerves. When your focus shifts purely towards exploring more mature and more humanitarian themes it's no longer called a game. There is a defined line between video games and film and blurring that line evidently isn't working for you. Sorry Cage but as long as your experiences revolve around QTEs 90% of the time I think I'm gonna have to pass. You wanna make a breakthrough? Find a way around QTEs or eliminate it all together.
Whoever says otherwise is in denial.
*Snake! It's not over, not yet!*
Microsoft may have had it's fair share of moments, but when it comes to delivering software Microsoft can't hold a candle to Sony, so there really isn't an argument to begin with, let alone dedicating an article to the matter.
It was bound to happen. Playing as a bounty hunter would've made the game one giant chase sequence and would've gotten tiresome very quickly.
People need to get this more out there. Much like Deus Ex:HR, Dishonored will surprise many people. Goty material right here.
Touche Rockstar Games, touche.
Ofcourse they were Capcom, ofcourse they were.