well i just wanted to start a second playthrough and i found out, that i can't transfer the weapon upgrades with which i finished the game first time... (you know like a classic continue, but instead in Vanquish if you press Continue in the menu even if you have finished the game, it will repeatedly load the last checkpoint at the ending :DD just really bad decisions were made here) there goes the replayability... also why would any game want you not to shoot from a weapon so you could up...
it's an ok game (i finished the game this weekend), sadly the upgrade system sux which takes some of the motivation away... but since it's so short...
finished the game (xbox360 version) yesterday in about 5 hours on normal difficulty, it's pretty addictive but the upgrade system is broken, cause the game force you not to use weapons since you have to have full ammo and only then if you pickup the same weapon you will upgrade it, also they could make some of the moves + the bullet time upgradeable (it's kinda boring to have all the moves from the beginning and that way there is no room for motivation for upgrades). They should make ...
i loled so hard when i saw how they halved the DLC price 2-3 weeks ago, like if they would sell those map packs now when BlackOps is right around the corner...
It's McLovin from the movie Superbad :)
but you can't shoot the knife 3-4x in a row, that's the difference and after you shoot it you are totally exposed since you have to switch to another weapon which takes some time.
wow looks really great and since i finished the MOH singleplayer yesterday (xbox360 version) i must say COD is playing in a completely different league (meaning MOH looks like $hit...)
i would love to see an action-packed Vanquish anime, the style got a huge potential IMHO.
the game is full of bugs, some graphic artifacts, but what happened to me the most is that the friendly AI keeps stopping from time to time and won't move on so i can't continue because the game script is broken, then only a checkpoint restart helps... the game is a 5/10 to me anyway, not so much action like in COD games, just little use of physics on objects (most of the objects stand still if you shoot them), lots of boring passages (the looong buggy run zzzzzz).
you have to fully charge (hold the circle button longer) the force bubble for the max explosion, then it will disintegrate enemies (at least that is what i saw, when i played the PS3 demo :) )
if it is something similar like the wave protection in xbox360 games, then it's easily removable through patching the iso...
maybe this guy could capture how he plays Quantum Theory, i just wonder if he could make it look good :D
i first heard it on family guy - http://www.youtube.com/watc...
sure they are, cause it's a psychological thing when people are playing passive and are scared like if they would think, that if they die ingame they die for real... but personally i found, that in MW2 were the most camping in any multiplayer game i played, that's why i'm a little worried what will happen in BlackOps in a such big jungle map with many hidings for campers...
you know, that campers are like the Predators in jungle... everywhere a place to hide...
In Soviet Russia Gran Turismo 5 delayes you.
oh no, a campers paradise...
i meant, that Black Ops will probably be better than MW2 (hopefully :) ), and yeah MOH is for me the loser of those three :p tho i have to praise the sound effects in MOH, those stands out.
played the full game on xbox360 for two straight hours now and have to agree with the score, graphics and gameplay is better in COD:MW2 and probably will top that in COD:BO.
wow so many duplicate stories about the same videos, getting kinda boring...