I reckon 40 would be the sweet spot. 32 players on Warhawk didn't feel quite enough on some maps and I think 40 will still allow them to keep the game looking and running smoothly before it turns into chaos.
I was unaware they had UC3 on a longer development cycle, where did you hear this?
Looks very nice and they've still got months to polish it, going to be awesome.
lol your videos were entertaining too, keep em coming.
lol at the video maker staying up so late and posting these videos for us, good work. The game looks sick.
The guy in the audio speaks waaaay too slow...
I do, they've got more important things to focus on for now. Keep hoping though.
They'll patch it in later, for now im sure they're focused on getting the servers up and running smoothly.
We have a winner!
Graphics look really good, you can tell it still needs some polish though with things like the camera jolting too much and physics seeming a little weightless, plenty of time though :)
How long has it been in development now? Give it at least 2 years since the last one was released.
This was a terribly written article and pointed out barely anything.
lol i thought they were good and kind of cringe worthy, like i don't want to die because of the pain my character has to endure.
Yep 802mb its only 1 map so its still pretty big.
cool
lol
amazingness
They are both alive, though ranked matchs in RFoM can take a while to find. COOP is where the action is at in R2 and custom games is where the action is at in RFoM though i liked the ranked matches in FoM better.
Yes I also noticed the aliasing, I'm curious as to why that's there when their previous games have been pretty smooth. Is it possible that they've removed anti-aliasing from the GPU because they are in the process of implementing MLAA to the CPU/SPUs?
YES. Finally. Thank you whoever was involved. Now what happens with already released games?