but M$ doesnt make litterboxes, lol
since it came on n64, and i like pdz, so what? it has innovative weapons, most customizable multiplayer to ever step foot onto a console, of course i love this game, so wat it the the character models and singleplayer sucked? i got it purely for awesome multiplayer. this game has far more innovation than anything ps has seen in a shooter.
btw, i think some is selling a bagged piece of ken kuturagi's crap on ebay, just thought id let u know so u can go bid on it.
PS3OWNESXBOX360
he is the most immature and annoying terd on this site (hes probly gametime, hes immature enuff)
u post with the same level of immaturity and retardation, stfu
u sure as hell act like it, stfu and leave
having 64 players would be great in my opinion.
Rare used to be totally legendary, making the best of the best games (goldeneye, perfect dark, donkey kong, etc.). PDZ was great in multiplayer, but could still use some polishing. The single player was a huge let down, y didnt they hire real actors instead of retards? The weapons and extremely high level of multiplayer setup customization has set a new standard, but its still missing a little of wat the original had.
Rare is working too dam slow, and they really need to step ...
are any of these accounts banned? achira and gametime both make childish remarks all the time, wouldnt b surprising if they were 1 and the same
just resume ur threesome ok?
prove it, liar, i dare u...
try to prove it, i dare u!!!
did i hurt ur feelings? the truth hurts doesnt it? dont u ever listen to developers (cross platform, not ones that write exclusives like these)? They all say the systems are sooo close in power, but the 360 has a slight gpu advantage. I understand its gotta suck that the console of ur choice isnt more powerful than its far cheaper rival. THE PEOPLE HAVE THE RIGHT TO KNOW THE TRUTH!!!
Ur just a lying hypocrite, dont even talk to me, unless u r actually of carrying on an intelle...
The fact is, GRAW on the 360 has more detail than Lair, u pathetic, prejudiced twit. the 360 double the ps3 in textures and framerate. the thing that makes this game impossible to port to the 360 is that its designed to use all the SPE's/DSP's/SPU's that sony foolishly put in place of 1 or 2 cores--LMFAO!!! Theyre floating point processors, they have far less prediction/calculation branches than cores!!! but ya, this makes the programming process to different to simply port over.
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inquirer is where most the bs comes from, kotaku ususally gets valid info but not all the time. besides, this article is just one guys opinion, so, its meaningless anyway
yo, i thought sony was god (according to u). i recall some of u saying if they were to price their games at 100$ each "wat a steal, sony is god, i would pay anything for sony's games"
LMFAO
grow up, friggin toddler.
it cant even handle ridge racer without bein pushed past its limits till it overheats like hell.
theyre floating point processors, not cores. theyre good for physics, but theyre still not cores. everybody knows this. dont even talk to me, im sick of illogical n00bs talkin t me like they tink they know everything, or can hypnotize me into thinking the ps3 is perfect and sony is god.
u probly wont believe me but i was once a sony fanboy to some degree. i always thought "sony made this, course its great". After a while of playing ps games, i came t realise none of them matched up to even the n64 in fun and replay value, nor were they party-ready (enabling up t 4 player splitscreen, rather than pathetic 2), wat the hell they make multitap for if they weren gonna use it? wheres the innovative shooters like perfect dark for n64 with creative weapons and customizable...