99%
Fixed Functions VS unified shaders
the chronicles of riddick escape from butcher bay is the first game that use dynamic frame buffer and it done in original Xbox
RTC please we need real time clock in next xbox i don't want to set the clock every time . please it just need only small battery.
Gran Turismo 5 like ps2 games
Imagine next xbox has 2GB of EDRAM with 1000 gb/s bandwidth
6 GB of DDR5 + 2 GB EDR
ps3 ram clock is 400 mhz not 3ghz
1st=pc
2nd=360
3rd=Wii
4rd=DreamCast
5rd=ps3.
360 winners:
Marvel vs. Capcom 3
Tdu2
Fight night champion wow 720p +4xAA
Stacking
ps3 winners:
De-blob2
xbox360 can upscale ever xbox game to 1080p with anti aliasing so we can play it in higher quality in xbox360 than ps3
"there are areas where the PS2(GT4)(let alone froza LOL) game actually features more environmental objects" eurogamer.net said LOL
Here's a response from a Black Ops developer:
"It's a complex answer, but let's just say, the 360 was pushed hard, to a place where the PS3 couldn't go with the old tricks."
killzone2 is 360p
the quality of psn is so poor when i want to play uncharted 2 online multiple loading pass and At least i must wait 30 min then it takes long time to find some one to play whit but in xbox360 i don't have such this issue the game update has small size compare game update in games such heavy rain an resent uc2 update
may be a sequel for 8001050f i think it is 8001050G
because out of dated ps3 geforce 7600 gpu doesn't support dx11 tessellation
I hope it's DINOCRISIS4.
Firstly, the definition of MLAA isn't in keeping with the basic outline of the technique as it has been described by some Pandemic staff, and it is almost certainly an extension of the edge-filter plus blur technique seen in several cross-platform titles already. As Christer says, "the qualitative difference comes down to how you edge-detect and how you 'blur'."
"something even Xbox 360’s Intel-based CPU won’t achieve at that time."
LOL Xbox 360’s Intel-based CPU haha xbox360 cpu based IBM powerpc