480p 30, and fuck em.
Why are American's and their corporations deadset on ruining gaming.
If this game get anywhere near the visual fidelity of Spiderman 2, i'll be shocked. Currently i'm expecting to look exactly the same as their last installment (going from the leaked videos a year ago).
Yeah VR is not for the weak.
I know its cliché to say 'we had it better in my day' but when it comes to gaming, we objectively did.
So is this on a brand new Vewlix?? Great to see the arcade scene still functioning in Japan, at least one country still has a pulse!
The maliciousness of SBMM was leaked years ago, one of the 'patents' see's players being matched together purely to drive cosmetic items e.g. Player 1 has this certain cosmetic whilst Player 2 doesn't.
Go woke, go broke. Let's hope the next installment is on par with bc2 or bf3.
It has around 250 concurrent players too, that's parity for you.
I'd like a Battlefield inspired Killzone MP game, with dropships and Mechs to boot.
Killzone has always launched with cutting edge graphics, so i'm sure the next will be a showcase.
PS5 - 51%
Switch - 44%
Xbox X/S - 5%
The world they build for GTA6 won't look as good visually as Spiderman 2, it's just not physically possible, AI or not.
Lol
Knock knock...
Who's there?
Noone...
Just hammering another nail into the Xbox coffin.
Personally I think it's physically impossible that GTA will look as good as Spiderman 2. So from the get go, it's at a huge graphical disadvantage (in terms of cityscapes) I don't have faith in Rockstar anymore than I do in Valve releasing HL3.
Unreal Engine...how disappointing.
Hermen Hulst and Jim Ryan need to (and needed to) get a grip on the projects at MM. What were they thinking outsourcing a Sackboy game to Sumo Digital (After crackdown 3). They have been working on Dreams for far too long, and with layoffs, its clear that they haven't been working on a Little Big Planet for PS5/PSVR2.
Step 1 - Join a Union
Step 2 - Demand payrise or the whole company strikes.
Step 3 - Company aims to now produce low risk, zero innovative products as the overheads are now higher.
Step 4 - Product ships and flops dramatically, huge redundancies/job losses.
Step 5 - Rinse and repeat.
No shit Sherlock.