It also relied on baked in lighting effects, no day/night cycles, poor environmental textures (that crowd looked like it was from PS2 days), suffered from pop-in and was given a downgrade in graphic fidelity to make that happen.
It also relied on baked in lighting effects, no day/night cycles, poor environmental textures (that crowd looked like it was from PS2 days), suffered from pop-in and was given a downgrade in graphic fidelity to make that happen.