
Let's keep asking Yoshinori Kitase, the director of Final Fantasy VI, to direct Final Fantasy XVI. Make the game mechanic exactly like VI and the visual look as good as Agni Philosophy tech Demo. The Story, I'm actually fine if they just reuse VI story as in "Final Fantasy XVI a Final Fantasy VI remake". Some would suggest XVI should be a "new game" and I would ask "what would that "new game" be like?".
I have an idea, imagine the world rip apart by Kefka at the beginning of the game. The world's continent floats orbiting the earth's core. The seawater that fell toward the hot earth's core, evaporates into the hot mist separating, inhibits people from moving between continents. Our Heroes anguished by their failure to stop Kefka at the beginning, sets out to regain what they've lost and stitch back the world piece by piece, saving the world from further falling apart.
This brings up an interesting world. the Hot mist inhibits player until they find a way recombine the continent, or get an airship that can withstand the hot mist. Issues can be seen from those who lives on the continent that is too close or too far from the core. Some continent may fall out from orbit into space, losing party members and the game ends with a different ending.
That's my Idea for Final Fantasy XVI, Square Enix please make it in 12 months and release it in 2016.

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