I first have to preface this blog by saying that I love trailers. The movie kind, not the kind you attach to your car. As long as I can remember, trailers have always been a part of my life and is something I always want to share with family and friends. Barely a day goes by without me watching a new trailer or re-visiting an old one. I even pester my family with questions of "have you seen this trailer yet? It looks cool!" Even as I write this blog, I have interupted it to watch the trailer to Fair Game. See? I can't even write a blog without taking a 2 minute break to watch a trailer. I understand trailers have the capacity to make or break a movie. If the trailer does not looking enticing enough then why should anybody see it? Also, if the trailer gives away too much story, action or humour, then the trailer can be blamed, "oh, all the good parts were in the trailer!". Now, as far as trailers go, within the videogame industry a trailer is even more important. People are shelling out $50 - $60 on a game, not a measly $10 - $12 like in the movies, and want to get a good bank for their buck. Videogame trailers are typically misleading. They usually present cut-scenes from the game which are very cool and all, but reveal a little bit of gameplay, to fish you in. Don't get me wrong, the guys who create the cutscenes used in trailers are typically very cool and cinematic looking, but in a videogame sort of way. It makes the game look cool, but in reality, you don't usually get to play those cut-scenes you see in the trailer that made you say, "Cool!". (Metal Gear Solid 4 and Uncharted 2 may be the only exceptions.) Publishers have upped the ante every year, showing off thebest their game has to offer in cut scene CG graphics enticing gamers to buy their product. However, it seems that recently a publisher has created a whole new trailer for their game. A teaser trailer so great that it may just very well change the way games are marketed. Recently, Roger Ebert has said that he doesn't consider video games to be art, but this new trailer has blurred the lines between videogames and movies. The game is Resistance 3. The publisher is Insomniac games. Take a look at the trailer below...
The trailer brings a chill down my spine. With the exception of a few chimera in the desert and more at the end in the tunnel scene, hardly any CG was used in this trailer...and it's for a videogame. This trailer, althoug a teaser, is a perfect example of how videogames are becoming more cinematic. You would never see a live-action movie trailer done with CG imagery. Ever. It just wouldn't work. Movies are the final product. Videogames, in my opinion are a step down from movies. They are more like an interactive movie. This trailer is trying to bridge the gap between movies and videogames and to me has done a successful job. I'd buy this game based on this trailer, for sure. It has imagery of death and isolation; the common person has banded together to fight against an evil preying on his land. It's a reimagining of the old days as the train brought people from the east to take the land back that is rightfully (?)theirs. If this were a real movie, I'd pay to see it as well. I believe that once this trailer explodes over the net, and believe me it will, the line between games and movies will further blur as publishers/studios line up to hire real directors to create real-life trailers for videogames.

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I've never been a massive fan of movies, which perhaps is a bad thing being how big a fan of vieeo-games I am. Of course I've watched plenty in my time, but it's not very often at all that I go to the cinema to see new movies, nor do I spend much of my time watching DVD's of any. But I feel that games are really hitting new levels. Of atmosphere, of imagery, and of story-telling. Which is why I always prefer to play a good video-game than watch a good movie. I know it's a very loose comparison but I just feel that the experience a video-game 'can' give you can always top that that a movie can give you. I feel a better connection to characters and plot through actually playing as them and then watching them in cutscenes or in breaks of play.
On the subject of trailers, I had heard so much this week about the Resistance 3 trailer, but never watched it because I had never played a Resistance game unfortunately. However since your write-up here suggested it, I went off and watched it a few moments ago, and it's beautiful. And that's what I mean about video-games and the atmosphere that they can create. The tones of horror and isolation as you say are really depicted well, in such a simple trailer really when you think about it. However it's a shame really because works of art like this very rarely ever hit the big-time, while very short trailers of games like CoD or Sports games probably would, because a lot of people are only looking for a few simple things in certain games.
Very good read though. Sorry my reply is a little all over the place though hehe.
apparently the chimera you seen in the trailers are in-game models and the atmosphere in that trailers and the setting is really close to the game *drool* Could game this set a new standard for survival horror? I do hope so after that trailer!
Thanks Nate-Dog.
Eddy - if you correct then this is going to be one hell of a game!