permutated

Contributor
CRank: 5Score: 15180

GDC 2008: My impressions, and games I played.

GDC 2008: Things that rocked and things that pissed me off. 


- SSB Brawl was playable, on multiple kiosks, but the wait was over an hour (what gives?), the game looks beautiful and the roster is well suited, even the newly added King DeeDee from the Kirby franchise is a good fit in the new levels.

- IGN had reported that both Street Fighter 4 and Sony's PSP version of fl0w were playable on the show floor, neither one was, very unusual and to be honest quite ridiculous. 

- Bioshock swept the 6th annual Audio G.A.N.G awards, earning everything from Audio Of The Year, to Best Cinematic Cutscene, and Soundtrack Of The Year. Was quite a night for 2K games. Halo 3 took best use of surround sound.

-GT5 HD was fully playable with force feedback seats, which had (at least to me) a new feature; upon braking or turning sharply the seat would move and twist. Sometimes I forgot I was playing a game it was so incredible!

-Microsoft had a strong showing in the career seminar, handing out free memory units like they were pieces of candy, and they had a huge amount of XNA titles on display, the most incredible of which included a teleporting ninja in a hand drawn style with more more blood than Kill Bill Vol 1, look for it later this year.

-Bionic Commando was on show (the PC build), the creators confirmed that South Paw (or "thumbstick-switching") is not yet built into the game, nor were they aware it was being asked for in the community (Don't worry, fellow lefties, I told them how it is). The game was in completely playable form, but they wouldn't let you play it, they just sat their playing it and denied anyone who asked. 

-God Of War Chains Of Olympus was done and fully playable, the controls and the soundtrack are both what you'd expect from a GOW epic, and it fits perfectly on the PSP. 

I think that about wraps up my coverage of GDC. I have tickets tonite to go see Video Games Live but I'm feeling sick-ish, I may pass on it. 

Anyone want to buy them? :)

10°
10.0

Elder-Geek: Mega Man Zero Collection Review

All the Zero games are gathered into one DS cartridge. Elder-Geek.com loved it in their review.

Elder-Geek: Recently, there has been a resurgence of Mega Man love and I, for one, couldn’t be happier. Those who know me would say I might be a tad obsessed with the series but I say a Mega Man themed wedding is perfectly normal. That aside, my respect for the franchise has been dragged through the mud with its numerous useless incarnations, like Star Force and, to a lesser extent, ZX. Even the retro MM9 and MM10 had me severely disappointed and wanting more. Mega Man Zero, however, is a testament to the great things that can be done with the franchise while keeping true to the series roots and with all four games wrapped neatly together into one edible cartridge, there has never been a better time to give these spinoffs a try.

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elder-geek.com
30°

American Truck Simulator Drives You Through Chicago in Illinois DLC Gameplay Aplenty

SCS Software released a large chunk of gameplay of the upcoming Illinois DLC for American Truck Simulator, focusing on Chicago.

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simulationdaily.com
babadivad2h ago

I wonder if these games make people want to actually becoming truck drivers.

30°
8.0

Review: MINOS Is A Delightful Puzzle Tower Defence Game in The Labyrinth – Entertainium

MINOS lets you construct your own perfect Heath Robinson/Rube Goldberg murder machine.

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entertainium.co