
Ok, I'm going to make this short & sweet since I have class in 10 minutes.
Last night, I purchased Modern Warfare 2 at midnight, and even though I had a law test at 8am this morning, I still stayed up to 4am to play it because, frankly, I couldn't stop. It's that good.
With how good the game is though, I only have one minorly huge complaint - the sound - more explicitly - the gunfire.
Is it just me, or does it sound like you're shooting cap guns in this game? Everything is so well done, the explosions, the music, the dialogue - EVERYTHING... but the gunfire.
I started with the Famas and repeatedly had to ask my friends if the weapon I was wielding was silenced. Real guns do not sound like that. I have been in the military and have fired an M4 & M16 - among others - and in reality they sound nothing like they do in Modern Warfare 2.
My friend, of course, shot down my opinion and said that all the weapons were recorded... But if they were, what the hell were they shooting out of them - blanks???
I have a new, top of the line, Yamaha 5.1 Surround Sound System and couldn't wait to feast my ears on the sounds of war Modern Warfare 2 represents, but in this aspect... I couldn't be more disapointed.
So far, the only 2 games that have done it perfectly, gunfire wise that is, are Socom Confrontation & Battlefield Bad Company. In Battlefield - rifles have that distinctive 'crack', that's absent from Modern Warfare 2. In Socom, the weapons are so mean and loud that when you hear a firefight, you KNOW someone has died, they just sound visceral to the point of me wanting to avoid where it's coming from (especially when I have the volume cranked).
But this minor complaint aside, Modern Warfare 2 is an amazing game. Possibly even Game of the Year. I love Uncharted 2 but this may give it a run for its money.
Back to the topic of sound - what do you guys think? Are you satisfied with it or do you agree that the gunfire should sound more like gunfire and less like a Hollywood sound effect. Please, comment below.

Nagoshi Studio’s YouTube channel with the Gang of Dragon trailers appears to have been removed following reports that NetEase will stop funding.

Dear team,
Xbox has always been different.
We started with a simple idea. Games should bring people together through shared experiences. That led to the first Xbox in 2001, Xbox Live in 2002, and new ways to connect, from friends lists and achievements to parties and play across devices. Today, Xbox reaches over 500 million players around the world, with some of the most important franchises in entertainment.
re-evaluating exclusivity 💀
PS players will need to go back to pretending to dislike Xbox games
If they go back to exclusive games it at least shows that they are finally getting it. They would be turning down immediate money for something that will potentially workout in the long term.
Only issue is they've already opened Pandora's box. A lot of their base has moved to PC or jumped to PS. So will be a long road to get back on track.
We have been saying this from day one exclusives are a must if you are going to be selling hardware look at Nintendo and Sony before Jim Ryan. That's the proven formula. You had some that were deluded and blinded by loyalty accepting that multiplat was the future and that MS was merely getting ahead of where the industry was headed, but at least they can finally see the light and agree with what everyone has been saying for a decade+
Despite all of that, it's clear that Microsoft's Xbox division is broken beyond repair.

Insider Gaming writes: "Marathon was one of the best-selling video games in March 2026 in the United States. On Wednesday, Circna released the best-selling games of the month, and it featured six new releases along with two games returning to the top 20 after previously falling out."
Is it April fools day again?
The game is dead.
EDIT: the numbers are fudged. “digital sales on Nintendo and Xbox weren’t included in the data”
“ Is it April fools day again?
The game is dead.
EDIT: the numbers are fudged. “digital sales on Nintendo and Xbox weren’t included in the data”
Does it hurt you to hear a SONY game was BEST selling ?
You gotta let go of those OBCURED feelings 🤷🏿
Yeah sure, yet the player count is no where near what they want for a AAA game with so much money behind it
Why people are trying to spin this game like it’s done overly amazing is baffling to me.
It won’t even be a blip on peoples radars by the end of the year .
You may want to check your center channel out. I thought the sound was kinda weak too and when I went to listen to the center channel there was no sound output!!! I have only seen a few other cases of this but the game just came out. If your center channel is fine then I guess something is wrong with mine, but it works for everything else...
Not to mention that the console versions play in 600p still.
"I love Uncharted 2 but this may give it a run for its money."
.....what...what are you doing? This is just BEGGING for some pointless comments. You should have said it was your favorite game this year and stopped there. Just saying.
You know my brother and I are bigtime gun freaks.
You said you was in the military so you know gunfire like I do too!
Gunfire is actually a big part of my online strategy. I count bullets and I like to be able to determine what gun is being fired.
You are so right about the sound work in socom confrontation and battlefield bad company! Im glad you noticed how important it is and how much immersion it can bring.
I havent played modern warfare 2 yet but judging by cod4mw it is really shallow with a kind of plastic monotone click. you can determne whats being fired only by fire rate like when a ak 47 is being fired and there are gaps in between them. If you wanna get past that little dissapointment I would suggest you pretend that they are using different bullets than other shooters. not little rubber bullets
but little none the less. lol!
Also bro, You cant beat the pistol in uncharted 2. Thats the star of the whole show right there.
i realized that its same with operation flshpoint 2 you dont feel like your firing th bullets they sound muffled life somone 20 feet ahead of you is firing blanks on the other side of a door
I too was in the military and have that same complaint... but not just with this game. With just about every movie and game that has ever been releases minus a few rare exceptions. I can think of one that when I saw it I was so freaking happy. Int he movie collateral Tom Cruise shoots some guy in the alley and it sounded sweet.
However if there had been gunfire that loud and real the whole movie I would have been deaf after words. You should know what it's like to shoot a weapon for more then 10 rounds without ear protection. It hurts. They probably do record them then turn the decibels down about 90%.
Have you tried messing with the sound FX volume and stuff? Might be something to try. I agree that it's unrealistic but then again... How many movies get it right? How many games? how many anything could possibly get the sound of a bomb going off right?