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RE5's controls are gonna GET YA!

name|6308d ago |Blog Post|1|

After playing the Resident Evil 5 demo a couple of times, I felt a mixture of minor satisfaction, "meh", and confusion. The confusion wasn't a "what the hell am I supposed to do" confusion, but "is something wrong with me" confusion. While playing the game, I was actually pretty intrigued. The game kept me interested enough to keep playing, but really for all the wrong reasons.

One thing that really rang true the whole time for me, was that I felt detached from the game. While other survival horrors like(shock) Dead Space, Siren, Silent hill(1,2, and 3), and even not so scary games like Bioshock, carried this sense of immersion, this game continuously reminds you that you're playing a game. It doesn't do this by breaking the 4th wall, but by making the controls themselves something you really have to think about it pretty often.

A common(and credible) defense for RE5's controls is that they increase tension and simplifying the controls would take the tension away. Well, capcom pretty much killed that defense in RE4 when they decided to make that "change".  The problem with the controls defense is that, the CONTROLS shouldn't be the scary part. You shouldn't be scared to go to sleep because you think the R1+Square buttons are gonna GET YA. Gonna get mauled in the shower by the tank controlling of chris.

I dunno, in MY opinion, I think capcom could have raised the "tension" by making the Ai of the enemies better. You know, making the SITUATION and EVENTS scare you and not the controls. Just saying.

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callahan096308d ago

I agree. I always hated the arument that the tank-like controls and inability to do things that people in real life can do make the game more intense. Make the game intense and immersive by creating a more immersive environment, a more creepy mood, having smarter and tougher enemies, not by making it difficult to do things that should be easy to do. Are you telling me that if I was being attacked my a zombie in real life and I had a knife in my hand, I would just stand there stationary swinging the knife back and forth like a blind man? Hell no! I'd, at the very least, be walking backwards away from the zombies while swinging my knife, or swinging as I lunge towards one of them.

70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
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Jin_Sakai13d ago (Edited 13d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio13d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing13d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9213d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit13d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing13d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9213d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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Games Done Quick is coming to Europe for the first time with 3 days of Gamescom speedruns

The charity event will be streamed live from Gamescom in August.

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Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

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