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At a Glance: Daniel Benmergui

Daniel Benmergui is an independent videogame maker born on 1978 in Buenos Aires, Argentina. He is currently developing Storyteller, a storytelling puzzle videogame based on the language of comics.

In the past he made a few artgames, all of them based on experimental gameplay mechanics. Today I Die is the best known. It won the "Jury Award" at IndieCade, and was a finalist for the Nuovo award at the Independent Games Festival during 2009. I Wish I Were the Moon was chosen "Best Indie Game 2008" by Gamasutra, and selected for the first Sense of Wonder Night at Japan.

He also co-organizes the Experimental Gameplay Sessions at GDC, which is one of the most successful sessions of that conference.He worked at Gameloft for three years as lead developer of a team of 120 programmers. Plus, he co-founded Duval, a growing community of South American game developers.

http://www.ludomancy.com/bl...

Ernesto RPG
Recently Benmergui decided to take a week to make a small game - Ernesto RPG is that game.

Ernesto RPG is all about tracing a heroic path through a dungeon to kill the Dungeon God.

After releasing it into the wild, Benmergui realized that there might be upsides to turning it into a tiny commercial game. This is a “side project” of sorts in the midst of the development of Storyteller, allowing him to go back to it from a different perspective.

Plus, it makes him happy.

http://ernesto-rpg.tumblr.c...
Demo: http://www.kongregate.com/g...

Planned for: Steam and iOS, 2013

https://www.youtube.com/wat...

Storyteller is a puzzle game where you build visual stories by placing characters and props into a comic-like sequence of frames.

Each level has a goal like "make a murder of jealousy" or "a tragedy of love". You are free to fulfill it in any way you want. Storyteller is simple to understand and play, but stories will get more and more twisty! Manipulate secrets, desires, personalities, monsters, returns from death, betrayal, amnesia, love and other plot elements.

An early prototype won the innovation award at the Independent Games Festival 2012.

http://www.storyteller-game...
Demo: http://www.kongregate.com/g...

Planned for: PC, Mac and iOS

https://www.youtube.com/wat...

Mini Q&A

Why do you make games?
I wanted to make game since I was a kid. Weirdly enough, I only manage to take a serious crack at making games after my 30th birthday. A sort of "rebirth", as it may.

Why should people play your games?
What element of game design do you hold above all others?


I am not sure "people should play" my games or anybody else's. But a common trait of my work is to explore unconventional game mechanics. I don't make single kind of games, each new project of mine offer a different experience: Today I Die is a short poem-game about changing our worldview; Storyteller is an attempt at making a toy out of stories, and Ernesto is an RPG about finding the optimal path through an adventure.

Today’s Stories:
Interview with Daniel Benmergui: http://n4g.com/user/blogpos...
A Tale of Two Games: http://n4g.com/user/blogpos...
Win an Amazon Gift Card - and Enter to Win a PS4!: http://n4g.com/user/blogpos...

Day 23 | Daniel Benmergui

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MrxDeath4361d ago

" I wanted to make game since I was a kid. Weirdly enough, I only manage to take a serious crack at making games after my 30th birthday. A sort of "rebirth", as it may. "

i think that is nice .. that you know when you were a kid that you will make awesome games

nunley334361d ago

A nice read, ernesto looks interesting and storyteller looks good too, i'll like the humor i think.

Derekvinyard134361d ago

Congrats on doing what makes you happy dude, looking forward to storyteller it looks great

XtraTrstrL4361d ago

Storyteller looks like a cool and different type of game.

ShadowWolf7124361d ago

Ernesto looks interesting. Might actually be useful for easing some folks I know into RPGs

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
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Jin_Sakai62d ago (Edited 62d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio62d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing61d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9262d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit62d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing61d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9261d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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40°

Games Done Quick is coming to Europe for the first time with 3 days of Gamescom speedruns

The charity event will be streamed live from Gamescom in August.

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Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

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