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Criterion on making a next-gen world

Criterion Games claims that Burnout Paradise is their first true next-gen game, and we'd have to agree. While Burnout Revenge on the 360 was fun, the game was "very much the warm-up act" for Criterion. Built from the ground up with new code and leading on PlayStation 3, Paradise will feature a fully open, next-generation city.

Scott, an artist at Criterion, recently addressed what went into making Paradise City an immersive, next-gen world.

"In the space of five Burnouts, the world team has modelled well over a dozen US cities. If Paradise City were just a high-resolution version of those, it would have been a failure.

"For the first year and a half, we had to just throw art at the game, and wherever the game crashed or the frame rate dropped became our limits. There was a point where pretty much every art asset became its own mini-R&D exercise, where we would just try things to see if they would work.

"All of this notwithstanding, the world team made Paradise City look 'next-gen' by making it believable. In previous Burnouts, buildings were placed in a way that looked good, or that fitted the reference images we had. In Burnout Paradise, every building had a purpose. The game is set in a single, self-contained city, and the player would expect to find the elements that make a realistic city. Every city has a city hall, or a police HQ, or a residential area, and so on.

"This all sounds very trivial, but the result is more than the sum of its parts. If we made a world where every street just repeatedly had the same five buildings in a row, the player would notice, it would become distracting, and Paradise City would just feel like another bland video game environment. Conversely, if we made a world that satisfied the player's visual expectations (however subconsious those expectations may be), then the world would become immersive. It would become next-gen."

To read the full feature (which we wholeheartedly recommend), check it out right here. Finally, make sure to check out the Burnout Paradise demo, which releases this Thursday on the PlayStation Store. heres the link: http://www.psu.com/Criterion-on-making-a-next-gen-world--a0002158-p0.php

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Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
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Jin_Sakai19d ago (Edited 19d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio19d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing19d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9219d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit19d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing19d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9219d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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Games Done Quick is coming to Europe for the first time with 3 days of Gamescom speedruns

The charity event will be streamed live from Gamescom in August.

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Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

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