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Godmars290 (1) - 5637d ago Cancel
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3 methods of reviewing that need to die.

3.The IGN scoring Method.
Example: Graphics 8. Sound 8. Presentation 7. Gameplay 6. Lasting Appeal 8. Final score:10 PERFECT GAME!. While that may be just a little exaggerated, IGN's scoring system is based on scoring the game's attributes then throwing in a number that has little to no relation to the aforementioned attributes. One game that has received the short end of the stick from this arbitrary scoring method is lair. When you average the scores together, you should get a final score of 6.7 but the final score is a 4.9.

A more recent example is the score of Call of Duty Black ops. When averaged together, you get a score of 8.8 and because of the new scale that only allows either a .0 or a .5 at the end of the number, this should round off to a 9.0. But IGN shows thier inability to perform 3rd grade sounding and round backwards instead, making Black ops lose .5 points. So in short, IGN writers seems to suffer from a mathematical disability and this has been causing games to get screwed for years.

How to fix this:Buy a calculator.

2.The G4 reviewing system.
X-play is the most popular reviewer that uses a highly flawed 5 star system to rank games. The problem with this scoring method is that a game can only be a mediocre game or a perfect game based on this system as shown below

1/5=20% or 2/10
2/5=40% or 4/10
3/5=60% or 6/10
4/5=80% or 8/10
5/5=100% or 10/10

So the problem is that unless you want to insult a game that you liked, you have to give it a perfect score every time. This is why G4TV pretty much hands away free 5 star scores to every game that either plays decently or has a great amount of hype to it. There is simply not enough room for choice here. Its either all or nothing for a game on X-Play.

How to fix-Switch to a superior 10 point system.

1. The no score system.

This is mostly used by bloggers or small time websites that have no idea what the hell they are doing. The reviewer types a few giant paragraphs or two and that is it. No score. No nothing. While some may argue that games shouldn't have a number stuck on them, this is really the only way to review a game. Numbers will always mean the same thing, but words can be interpreted in a million different ways. Someone could read a no score review and think it was a positive review while somebody else could read it and think the review was negative. If you want your review to be clearly understood, score the game!

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Community5636d ago
MaxOpower5636d ago ShowReplies(1)
GLoRyKnoT5636d ago

Only matters what u like mate. go enjoy a game :)

HolyOrangeCows5635d ago

"When you average the scores together, you should get a final score of 6.7 but the final score is a 4.9"

Where the heck did they get the POINT NINE from? Seriously.

"Hmmm....the game feels like a 5 to me"
"Don't be an idiot, Jack, it's obviously a 4.9"

Aleister_Crowley5636d ago (Edited 5636d ago )

Gamers should stop reading reviews.
Most of us are getting paranoid because of reviews.

I'm glad I don't give a rat's ass for reviews and neither I choose my games based on reviews.

I prefer to use my gamer's instincts instead. Only by looking at a few screenshots and videos I can already tell if a game is good or not for my own taste.

nnotdead5635d ago

don't think we should stop reading reviews. we should stop giving so much attention to final scores of the reviews. instead read what the reviewers are writing, or if video review, what they are saying.

people should also take into account many reviews from many different sources, including gamer reviews. this makes it a lot easier to figure out what problems a game has, and to determine if they will end up effecting your experience with the game.

i see a lot of people saying they can just tell if a game will be good or not because of screenshots and video previews. i have trouble believing this. both are used to make the game look as good as possible. ignoring parts of gameplay or story that may put you off of the game.

it may also have the reverse effect. you may end up skipping a good game because it doesn't fall into your predetermined notion of what a good game is.

you like Madden 09 and COD4, you'll probably like the new ones, but then there are other games you would miss out of if you don't read others thoughts and reviews on; Demons Souls would be a great example of this. nothing of the previews really stood out to me, but as soon as i read "professional" and gamer reviews i knew i would have to try the game out.

stevenhiggster5636d ago (Edited 5636d ago )

I do just skim over reviews these days, I've forgotten how many games I've bought in the past because they got great reviews only to play it and think its balls. And it works the other way too, many a time I have left a game on the shelf because it got crap reviews only to pick it up used someday and realise that its awesome. So many times nowadays I've found myself enjoying games that get 6-8 averages way more than the games that get overhyped 9-10's.
Possibly this is because when a game gets a low score you go into it not expecting much and vise versa.
Anyway, I like to make up my own mind, unless a game I wanted is getting unanimously panned then I'll pick it up and see for myself.

Strange_Evil5636d ago

While I agree with your points, my main suggestion would be to just change Metacritics as it's the real culprit with this obsessive fanboy fight on a game being inferior cause it's 2 points less than another. Metacritics is a great site to get all the credible reviews in 1 place, but the way people nit-pick about a game being AAA only if it's >89 is really annoying.

I'd rather have reviews with Alphabets.

If it's exceptional i.e. 95 or above, then A+..
If a game is 85 or above rate it A.
If 80-84 rate it A-
If 70-79 rate it B+

If meta adopted this style, then the obsession for AAA/AA/A games would come to an end and people will stop judging games by scores and read the review for once. This scoring shifts that 90-100 bracket to 85-95 which can give some breathing room for games.

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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Jin_Sakai4d ago (Edited 4d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio3d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing3d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster923d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit3d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing3d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster923d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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40°

Games Done Quick is coming to Europe for the first time with 3 days of Gamescom speedruns

The charity event will be streamed live from Gamescom in August.

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50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

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