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The other Super Smashing game Sony published

I'm going to start this blog pure and simple; 'Playstation Allstar Battle Royale' is a blatant clone of Super Smash Brothers. Not such a bad thing...but, everyone's pretending that Sony haven't experimented with SSB style gameplay before. Actually they did and you can find this game on PSN, I'm talking 'Ragdoll Kung Fu; Fists of Plastic' and there's a pretty good time to be had with friends if you give it the time.

Ragdoll Kung Fu Fists of Plastic is basically a spinoff of the original indie game for PC which is what got the future head honchos of Media Molecule the reputation to develop Little Big Planet. The main difference being RKF:FoP being handled by a different team, Tarsier, who also made later LBP DLC and the game was developed around the Sixaxis controller.
For a short period after release in 2009, Ragdoll Kung Fu: FoP was given away for free on the US PSN and if you were lucky enough (and sly) enough to set up a US account for free content, basically you could download the game. Which is what I did.

Ragdoll Kung Fu: FoP does seem like more of an experiment for Sony and to be honest, it's graphical artstyle is, basically ugly as heck but perfectly suited for plastic looking oriental combatants. But, if you gave a bit of time and find another willing player, it's actually a pretty decent 2D arena brawler.
Because the controls were rather complicated and some attacks responded to the controller being thrust in a particular direction, the game had a very in depth selection of training missions and to be honest, you'd be useless if you didn't take these tutorials.

To add onto the SSB comparisons, Fists of Plastic also had items you could pick up such as nun chucks and batons, health pick ups and items which you could throw to generally cause damage to the other player.
To attack, you had to press the corresponding attack button and thrust the controller in that motion or throw energy balls using 'chi' which you charge up out of combat by turning the controller upside down and meditating leaving yourself open to hit. It was quite easy to fall off the stages a lot by generally attempting to hit the other player. Luckily, if you had the power stored from gaining 'chi' you could also rescue yourself from falling down, by blasting up in the air like a character from Dragonball Z and pull off a masterful uppercut on the opponent at the same time.

Fists of Plastic also had some nice touches taken from Little Big Planet, such as waving your arms around by using the mostly unused shoulder buttons whilst moving the relevant analogue stick. So there was opportunities to pose after wins, kills or generally to slap your opponent in the face.

Lastly, Fists of Plastic had a mode which revolved around being hit by a ball with stored energy, not much different from Tekken 3's Tekken Ball and personally, this was a great alternative than just knocking each other off the stage or hitting each other with fireballs as half of the gameplay was decided by physics.

Either way, if you like the look of Playstation Allstars Battle Royale, have a gander at Ragdoll Kung Fu: Fists of Plastic and stop reading this because I'm running out of different ways to abbreviate these game with stupidly large titles. It's a decent game and it's probably cheap now. Perhaps Sony should give it for free to all regions for a limited time in the build up to PABR. See I told you I was running out of ways to shorten the amount of typing these game names. But anyway, that's my blog about the precursor of the battle royale which shall be fought with Playstation allstars, hopefully a nice little history lesson and a lesson not to name brawlers such stupid large names.

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SilentNegotiator5140d ago

Ragdoll Kung Fu is a pretty awesome game. The combat works really well.

Cajun Chicken5140d ago

Personally, it would be cool if they put a Ragdoll Kung Fu character in PASBR with the exact same controls including flying across the stage with Sixaxis.

StraightPath5140d ago ShowReplies(2)
Tommykrem5140d ago

Ragdoll Kung-fu is in the genre all right, but somehow more than original enough to stand on its own feet.
Dodgeball mode makes this one of the best offline multiplayer games out there!

70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
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Jin_Sakai28d ago (Edited 28d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio28d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing28d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9228d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit28d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing28d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9227d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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40°

Games Done Quick is coming to Europe for the first time with 3 days of Gamescom speedruns

The charity event will be streamed live from Gamescom in August.

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Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

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