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Privateers on the Electronic Bay

Take a trip to the high seas about two centuries ago and you'd find yourself in a precarious position: trying to navigate the tumultuous waves while also hoping to steer clear of pirates looking to claim your ship and its contents for their booty. Now come back to the modern day and imagine the same scenario. Outside of perhaps the region near the horn of Africa, it is difficult to think such a travesty could befall most people. It is a common misconception that pirates are armed mercenaries who ransack marine vessels with no regard for the victims. The truth is that pirates can, and do, take many shapes and forms.

These days it is far more common for pirates to sit behind a computer, running software, trying to find back-doors and exploitations of programs and hardware designed by what many people see as faceless corporations. The truth is a far cry from that though. The faceless corporations are the ones who distribute, market, and finance the intellectual property which is being exploited, but it is developed primarily by teams of innovators. These collective minds work together in order to come up with new ideas and inventions in the hopes of designing products that will have mass appeal and/or be profitable. Unfortunately, when people decide to obtain or exploit their product, illegally, they are doing a great disservice to the people who poured so much into making their dream a reality.

Copyright infringement has turned into a widespread pandemic, affecting industries such as film, music, and interactive media. With the proliferation of digital media, it's no surprise that profits for the music and film industry have declined steadily over the past few years. It's easy to imagine an exodus of talent from these respective industries into a more profitable venture.

A large portion of people will disagree with my assessment, but the writing is clearly on the wall. Eventually the companies which have seen losses will find a way to rebound, and the consumers are the ones who will lose in the long run. Prices will increase, hurting the average customer, and the people who were once pinnacles of their respective fields in these stagnating industries will be finding a different outlet for their concepts, ones which will be harder to exploit and will be more profitable for them. This in turn will lead to mediocre products, and a diminished quality.

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SMOK3xFFx5517d ago

"These days it is far more common for pirates to sit behind a computer, running software, trying to find back-doors and exploitations of programs and hardware designed by what many people see as faceless corporations."

That sounds more like a hacker to me. Well writen blog though.

http://en.wikipedia.org/wik...
http://en.wikipedia.org/wik...

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
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Jin_Sakai25d ago (Edited 25d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio25d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing25d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9225d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit25d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing25d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9225d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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40°

Games Done Quick is coming to Europe for the first time with 3 days of Gamescom speedruns

The charity event will be streamed live from Gamescom in August.

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videogameschronicle.com
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Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

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