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Why does everyone want to be Kratos?

Why is it that developers model their action games after God of War.  We all know God of War is an amazing action game that is probably the best in the genre (which I get is the reason the clone it), but there are other games worthy of being cloned as well (has any of you heard of Ninja Gaiden).

Developers need to take a step back and do for the genre what God of War did when it was first released instead of hitting Ctrl C , Ctrl V.  Take the time out to blend other genres into your game to set it apart from the normal action hack and slash. 

For example, Heavenly Sword is a very good game, and it does have some similarities to God of War, but it's not as much of a God of War clone and people
make it out to be. 

First the chain blades in Heavenly Sword do little to nothing in combat which is something developers can take advantage of.  Allow the chain blades to be used as a method to transverse the environment in a Spiderman-esque way effectively eliminating many of the QTE's (this would also mean ADD A JUMP BUTTON).  This would also be a quick fix for making the game longer as you would have to move from environment to environment adding 5 - 15 min. of platforming gameplay per level (and we all know Heavenly Sword was way too short).  Now think about how the chained blades could be used in combat as well.  I mean it would be cool if you're fighting a group of enemies and you jump up, chain blade swing, grab someone while swinging, switch to dual sword or heavy sword and air juggle them to knock them into oblivion with out the slow down jumping effect.  What I guess I'm trying to say is make it more fluid.

Secondly the story is the biggest difference.  Heavenly Swords story is a breath of fresh air, while it's about revenge, salvation, and saving your dwindling lineage it manages to come off as something so believable unlike many other games.  There's no magical powers which limits the game to combat only, so focus on a DEEP combat system.

Finally Heavenly Sword felt mature in an adult way rather than a bloody gory mess.  Many hack and slash are all about how you can rip limbs off (Ninja Gaiden 2 and God of War 3).  Make the injury system more elegant in Heavenly Sword.  Show deep cuts, bruises, and neck breaks, but don't make it fingers flying off, decapitations, etc...

So you see 3 simple changes have turned one game from being a GOW clone into something unique which is what makes a game a success.  When GOW came out there was nothing like it on consoles, when Halo came out there was nothing like it on consoles, when Mario came out there was nothing like it on consoles.  So devs take the time out and think about if there's anything like you game already, and if so take the time out to think about how you can make your game better than what's considered the best.  I know I have.

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RockmanII76154d ago

The only GOW clone I've heard of is Dantes inferno, and thats being made more for the 360 only owners

Tony P6154d ago (Edited 6154d ago )

@Baseball: Pardon. I wasn't trying to reply to you specifically.

@ABizzwl: What are all these GoW clone's you're talking about?

ABizzel16154d ago

At one point of time I had the list on here, but I guess it didn't make it. But here you go.

God of War clones

Dante's Inferno
Heavenly Sword
Darksiders
There was one more I forgot it.
And just about every action movie tie in (Ghost Rider is the best example I can think of off the top of my head)

The only stand outs are Ninja Gaiden, and Devil May Cry (and Bayonetta is about to be a Devil May Cry clone even if the developer made DMC)

DelbertGrady6154d ago

Devil May Cry was released 4 years earlier than God of War.

Ninja Gaiden for Xbox was released 1 year earlier than God of War.

So I'm not sure who's cloning who here...

kwicksandz6154d ago

ninja gaiden a GOW clone?

i think you have it round the wrong way. GOW = dumbed down ninja gaiden.

Man_of_the_year6154d ago

You know, for a guy how as an avatar of a tag saying "gamer", you don't know too much about the gaming history.

You might wanna check your sources...or atleast research some if you don't have any.

Just a few clicks on the mouse over the internet and wola, a plethora of information.

LightofDarkness6154d ago

Exactly, all of these modern action games borrow quite heavily from the template laid out by Devil May Cry. Right down to the red-orbs used to buy extra abilities. Ninja Gaiden was released before GOW and features a far deeper and more entertaining combat system, along with greater fluidity of motion. And Darksiders doesn't play like GoW, it plays far more like a Zelda game, from all the reports I've heard at least. Dante's Inferno borrows heavily from GoW, but it's not like GoW didn't borrow quite a bit from DMC.

Wolf8736154d ago

Ninja Gaiden and DMC are pretty much in their own league imo.

@1.6

Though Ninja Gaiden has deeper combat system, I wouldn't say it's any more fluid than GOW, they both seem similar in how fluid they are.

Jinxstar6152d ago

Darksiders is a lot more of a zelda Clone if you look at it....

ABizzel16149d ago (Edited 6149d ago )

I said the only stand outs are Ninja Gaiden and Devil May Cry meaning, their the only games that don't try to be God of War they have their own style. I wasn't saying they copied God of War even though I think God of War is better than Devil May Cry no matter how you want to put it, but equal to Ninja Gaiden (best fighting system in any action game goes to Ninja Gaiden, but GOW has everything else).

No action game is as engaging as God of War nor is there an action game character as developed as Kratos meaning he is the most believable personality wise (I mean you'd be pissed if all the things that happened to him happened to you). I have yet to see anything God of War borrows from Devil May Cry or Ninja Gaiden for those of you who compare. God of War is it's own game and as far as the full package goes it's in a league of it's own.

Now from what I've seen Darkstalkers plays like God of War, but located in a mature post apocalyptic world of Legend of Zelda (or Hyrule for those of you who want to get technical). Darkstalers and hopefully it goes more in the Zelda direction to keep it from being another GOW clone (but then it'll be a Zelda clone).

There's no arguing that GOd of War is the first complete package. There are things I enjoy about every action game I've played, but none of the with the exception of God of War have felt almost like perfection. Devil May Cry and Ninja Gaiden are not and have never been GOW clones, but they have ridiculous stories (and I enjoy a great story). Heavenly Sword had an amazing cast and story, but it wasn't thought through enough, and the gameplay should have been expanded and focused on more. Dante's Inferno needs anything it can to seperate it from GOW especially since it's coming out 2010 along with Kratos. Darksiders is the furthest from the clones, but it's becoming a clone of another game to stop itself from cloning GOW.

Developers need to take more time out and think things through before making their games. Creativity is something Hollywood has lost, and gaming is starting to follow that trend with sequel after sequel, and clone after clone. That's the point I'm trying to get across.

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Gun_Senshi6153d ago

GoW introduced great story/story telling with both ninja gaiden (it has no story at all) and DMC (Come on story is so cheesey!) do not have.

Tony P6152d ago (Edited 6152d ago )

(For some reason I can't reply directly. What's up with this thread?)

@Gun_Senshi:

Hey, those are hardly facts.

Ninja Gaiden has had a story since the very first game on NES. The Xbox version is the first in a reboot. "It has no story at all" is plain wrong.

'Great' and 'cheesy' are your opinionated words on the matter. The fact is DMC was here and did those things well before GoW (as similar games and concepts precede DMC).

GoW is a great series, but c'mon it's about as ground-breaking as Halo.

ABizzel16149d ago

Ninja Gaiden and Devil May Cry have very cliche sub par anime stories.

70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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Jin_Sakai36d ago (Edited 36d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio36d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing36d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9236d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit36d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing36d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9236d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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Games Done Quick is coming to Europe for the first time with 3 days of Gamescom speedruns

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Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

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