
Blizzard's been in the doghouse this week as Diablo 3 was released with some notably painful bugs. It's not the first time a game has been released with major issues, however. Leviathyn.com's Cassidee Moser looks into some more recent games that have had serious bugs.
A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.

Lordbound is finally here.
I think it's more the fact that the game has kind of been in development for upwards of 11 years...so one would think major bugs would have been ironed out by now.
Dead Island and Skyrims glitches day 1 were the worse.
Bethesda top of the list. Go figure. Lmao
They REALLY need to learn.
LOL, yer day one bugs are always funny to look back on , good article.
I imagine the error 37 code will become its own meme if it has not already.
I mean just type "err" into google , the first suggestion is "error 37".
Here's the thing though, the actual game of Diablo 3 has almost no bugs in it. It's a very polished and well done game. It's blizzard and their servers that's the problem.