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100°

RipTen Preview: From Scribble Fun to Hard Core Shooting, 5th Cell’s Hybrid is an Evolution

Chris Young writes: With such an overloaded market, shooters seriously need to innovate to give players what they want. I am not going to pick on first person or third because both are oversaturated with Ghost Recon and Call of Duty knockoffs. Gears of War took a different approach by requiring players to focus on a cover mechanic while in battle, and as the fans will tell you, it worked. 5th Cell’s Hybrid borrows this principle, enhancing it by requiring the player to jump from cover to cover without free movement.

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PaladinXII5125d ago

Sounds like an interesting take on the genre.

browland15124d ago

Excellent preview. I look forward to seeing how this game turns out.

ostgar5124d ago

Seems like it could be bueno

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
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Community34d ago
italiangamer35d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde33d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy34d ago

And then MK1 killed it again.

DivineHand12533d ago (Edited 33d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

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50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net
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