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90°

L.A. Noire Retrospective

There comes a point in LA Noire where everything falls neatly into place. The criminal is squirming in the interview room, shifting uneasily as a barrage of proof is plastered in front of him, revealing their misdemeanours and guilt. At this point the player feels all powerful, the epitome of the hard nosed cop sticking it to the man and keeping the streets safe for its citizens. Common sentiments would then suggest there is everything else and for every euphoric collaring there is a bout of investigative indifference where confusion and bluster creates a sense of abstraction. As a byword for disappointment, LA Noire could arguably have the award sewn up and in the bag before anything else gets a look-in, but taking a step back reveals that while the game suffered from a complication of creative intent and grandiose desires, a fact that ultimately affected many areas of the title, the core is still a fascinating achievement.

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Crap_Turtle5157d ago

la noire was pretty boring.......

ginsunuva5157d ago

Shows that some people just don't have intellectual appreciation and attention spans longer than 4 hours of shooting.

Crap_Turtle5156d ago

I Was being kind the game flat out stunk

And I hate shooters

60°

Rockstar launches official marketplace for mods

Rockstar has launched an official marketplace for "every server and every player" to buy mods: Cfx Marketplace.

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Christopher137d ago
Christopher137d ago (Edited 137d ago )

I wonder how much of this isn't just taken work of others who have modded for free.

Edit: Also, great way for R* to take popular ideas and build them into GTAVI based on demand.

fr0sty135d ago

What I see happening here is, R* is going to ban mods in GTA6 UNLESS you buy them from the marketplace and R* then gets a cut of that sale.

ActualWhiteMan135d ago

Ah, perfect timing with them taking down the Bully online fan mod. Greedy a$$ company.

Christopher135d ago

It's okay as long as they get a cut of the money.

fr0sty135d ago

Expect R* to force it on you.

Snookies12135d ago

Yep, right there with you. I'll happily donate to a mod creator if it looks really cool, or if I enjoy it. But expecting payment up front? Nope, not touching it.

IanTH135d ago (Edited 135d ago )

I'm not entirely sure how to read this, as it doesn't seem exactly like an exact parallel to Bethesda's paid mods shenanigans.

Rather than single player stuff, this appears to be aimed solely on Cfx Servers. From what I've gleaned, apparently Rockstar bought the Cfx mod team several years ago, coming a few years after weird contentions led them to ban a few of their members. Ultimately, the question is if they plan to keep this contained to only online/servers.

I have to guess to a degree yes. It'd be pretty hard to "force" paid mods for single player when modding files locally on your own machine, but much easier for servers they'll control. So perhaps this is their soft launch ahead of GTA6 online and they'll clamp down more tightly on non-official servers going forward? Ever since they've become a 1 or 2 property studio, I haven't really cared much for Rockstar stuff, so I'm not entirely up on everything surrounding this. Sounds like it has the potential to be problematic further down the line, but right now fairly easy to ignore...I think lol.

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290°

Discord Messages Reviewed By Rockstar Before Firing Union Members Have Reportedly Been Revealed

Discord messages Rockstar Games management reviewed before firing union members have reportedly been revealed.

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twistedvoxel.com
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Community187d ago
Shikoku187d ago (Edited 187d ago )

They were involved in protected Union activities and Rockstar will be in trouble with the NLRB.

DarXyde187d ago

You think this NLRB will lift a finger?

Ps5conehead186d ago

Watch the video this is in England

gerbintosh187d ago

Basically this is Rockstar vs the Union members word. These employees could be cherry picking or spoofing the chat logs.Rockstar could be lying. I will withhold judgment until Discord is subpoened and releases the chat group text from their servers.

190°

Rockstar co-founder Dan Houser explains why open world spy game Agent never worked out

A rare interview from the former GTA and Red Dead Redemption writer and executive producer.

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dveio210d ago

Interesting to know.

Among MGS4, Agent was the reason I wanted and bought a PS3. (Who knew we would get other gems like Killzone 2 and TLoU.)

I always assumed it got cancelled due to hardware restrictions even at that time.

Deeeeznuuuts210d ago

Such a shame, I remember first reading about it in official playstation magazine, Agent and The Getaway are the two cancelled games I wish I could play 😩

Christopher209d ago

Because it had to be open world, of course. Couldn't change that and make the Agent game work otherwise. Totally buying it.

Redgrave209d ago

I used to laugh whenever I'd see someone cite Agent as a game to look forward to, because it was never officially canceled (at least, as far as I've seen.)

"It's still real to me, dammit!"