
Albatross Revue writes:
A few weeks back I wrote a piece discussing the merits of sex and sexuality in gaming, in which I stated that depictions of sex and sexuality are OK in games, so long as they aren’t gratuitous and actually have some bearing on the plot. Well, this week has seen a fair bit of news floating about with regards to the ability of players to have same-sex relationships in various currently popular games, in particular BioWare’s Mass Effect 3.

Dragon Age 2 set the precedent that the series would always carry our choices over, but was it worth it?
If the choices won't matter, why bother? Bioware works so hard at giving meaningful choices but rarely if ever carrying out the impact of such choices to the end.

EA is laying off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.
When logic meets EA it generates anti-matter ..... so try not to apply it in any meaningful way. Entropy is what matters in there !!
cue the apologist saying that these are mostly just contractors hired for this specific project bla bla bla

The free-to-play reboot topped 15 million players in under three weeks, but EA now claims it needs to reshape the development team.
The community warned them this would happen but nope they knew better they continued with the live service push the made the art style cartoonish and this is the result